Introduction to Drafting and AutoCAD 3D by Wally Baumback is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.
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Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written to be used with the Windows version of AutoCAD 2015, 2016, 2017, 2018, and 2019. You must have AutoCAD 2015, 2016, 2017, 2018, or 2019 software running on your computer to complete the lab exercises in this book.
To complete the lab exercises in this book, you must load the two template files that accompany this course onto your hard disk drive. “Configuring Your AutoCAD Software” will instruct you how to configure them and Module 2 will teach you how to use them.
The AutoCAD books were written as a tool to guide and teach you to master AutoCAD. No two students learn at the same pace, therefore the books were written with competency-based modules. The competency-based modules are bite-size pieces that allows you to work at your own pace. They can be used to learn by distance education, correspondence, online, instructor-lead classes, or by individuals teaching themselves to use AutoCAD in their own home or office.
The AutoCAD books were written in five parts, AutoCAD 2D, AutoCAD 3D, AutoCAD 2D Advanced, AutoCAD 3D Advanced, and AutoLISP.
To get the most from this book, it is suggested that you have a working knowledge of the Windows operating system and are proficient at drawing 2D drawing objects using AutoCAD and are familiar with all commands and features used in the AutoCAD 2D book.
The modules in the AutoCAD 3D book were written in a very logical step-by-step order. The following information will help you get the most from this book.
This modules in the book were written as bite-size pieces in a precise order and contain the information that is required to learn AutoCAD 3D. Using AutoCAD is a never ending learning process and you will continue learning long after completing this book.
Do not skim through the modules. Read each page and ensure that everything is understood in each module. Do not jump around inside the module or from module to module. Work methodically through each module, page by page.
As you work your way through each module, try to understand all the information it contains. To ensure that it is understood, you must be able to complete the lab exercises to prove it. Only when everything in the module is understood and you can complete the lab exercises, in the specified time limit, should you go to the next module.
Each module may contain Must Know’s, User Tips, Workalongs, Lessons, Key Principles and Lab Exercises.
Most modules contain user Must Know’s. You must understand and retain each one of these principles as you work your way through the modules. If you cannot understand any one of them, read back through the module. Do not go on until you fully understand it. i.e.
(Do not attempt to understand the following Must Know, it is here for an example only.)
User Tips are in the modules to help you to complete drawings faster and more efficiently. They contain tips, tricks and ways to use commands that will help you draw faster and increase your productivity. Study them and try to use the tips while doing your labs exercises. Don’t memorize them as you will not be tested on them. You can re-read them anytime you wish. They are there to help you work smarter, not harder. For example:
(Do not attempt to understand the following User Tip, it is here for an example only.)
USER TIP: Before you start drawing any model, you must first decide which view is the best to start with. Usually it is the view with the most difficult contour. The more practice you get modeling the easier it will be to select the best view to start your model.
A Workalong is an exercise you complete by working along with the modules, tutorial style, to complete the practice session that follows. Completing the workalongs in this manner will help you understand how the commands you are being taught in that module work by actually using them in AutoCAD. This will prepare you so that when you are completing the drawings in the lab exercises at the end of each module, you should be able to complete them without any assistance. For example:
(Do not attempt this workalong now, it is here for an example only.)
Using the NEW command, start a new drawing using the template 3D Layout English.
Save and name the drawing AutoCAD 3D Workalong 09-2.
Create the layers Construction and Model as shown in Figure Step 3.
Some modules contain drafting and/or geometry lessons. They are included to teach students who do not have any previous drafting/design knowledge or experience. They may also be handy for drafters or designers who need a refresher lesson.
If you already know the theory in the lesson, skip it and go on to the next topic in the module. If you don’t know it, study it. This theory is not part of the course and you will not be tested on it.
However, knowing it will help you complete the lab exercises. For example:
(Do not try to understand the following Geometry Lesson now, it is here for an example only.)
A circle is defined as a closed curve in which all points are the same distance from its centre point. The centre point is a single XY coordinate. Study the drawings below for a complete description of the characteristics of a circle.
Each module contain a list of key principles. The Key Principles are principles that you should have learned and understand in the module. It is important that you understand each one of these principles as you will be required to use them in future AutoCAD work. For example:
(Do not try to learn the following Key Principles now, it is here for an example only.)
Key Principles in Module 8
All lab exercises have a time limit allocated to them. To complete the lab exercise in the specified time limit, you must be able to complete the drawing, check it for accuracy and make any corrections. If you cannot complete it in the time allowed, redo the entire lab exercise. It is your way of proving that you have mastered the module.
Almost all modules contain at least two lab exercises. It is strongly suggested that you complete all lab exercises in the module.
Almost all lab exercises have a key provided that you can use to check the drawing’s accuracy.
Every fifth module is a timed competency test module. A Competency Test Module has multiple choice questions and a comprehensive lab exercise to test your mastery of the last set of modules completed. There is no key supplied with this module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing or cannot complete it in the time allowed, go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo any lab exercises to help you learn the material.
The following conventions and symbols are used in the modules to help the user understand the material.
Words in red italics are new terms being introduced in that module. They will only appear in red italics the first time they are appear and will be defined. i.e.
The current layer is the layer that AutoCAD will place all newly created drawing objects on.
In Workalongs, all words and numbers in bold font are input by the user. It is your way of knowing if it is a user input or an AutoCAD response. i.e.
Command: 3DMESH
Enter size of mesh in M direction: 5 Enter size of mesh in N direction: 4 Specify location for vertex (0, 0): 0,0,0.2
Specify location for vertex (0, 1): 0,1,0.5
Specify location for vertex (0, 2): 0,2,0.4
Command names are always in uppercase. For example:
To construct a fillet, you use the FILLET command. The rule of thumb to follow is ‘ If the arc you are drawing is tangent to both objects it is connecting to, then use the FILLET command ‘.
To help you understand when an object or a location is picked, the modules use the letter ?P” along with a number that indicates which pick it is in the sequence. i.e.
(Do not attempt this Workalong now, it is here for an example only.)
Using the AI-MESH command shown below, insert two additional surfaces. See Figure Step 15A and 15B.
Command: AI_MESH
(Press F3 and enable Endpoint osnap mode. See Step 14.)
Specify first corner point of mesh: (end) P5
Specify second corner point of mesh: (end) P6
Specify third corner point of mesh: (end) P7
Specify fourth corner point of mesh: (end) P8
Enter mesh size in the M direction: 6
Enter mesh size in the N direction: 8
Command: AI_MESH
(Press F3 and enable Endpoint osnap mode. See Step 14.)
Specify first corner point of mesh: (end) P9
Specify second corner point of mesh:(end) P10
Specify third corner point of mesh: (end) P11
Specify fourth corner point of mesh: (end) P12
Enter mesh size in the M direction: 6
Enter mesh size in the N direction: 8
Command:
A comment by the author to help explain what is happening in a command is in italics inside brackets. For example:
Command: REVSURF
Current wire frame density: SURFTAB1=64 SURFTAB2=24
Select object to revolve
(Select the closed polyline.)
Select object that defines the axis of revolution:
(Select the axis line.)
Specify start angle <0>:
(Accept the default of 0.)
Specify included angle (+=ccw, -=cw) <360>:
(Accept the default.)
Command:
There are also author’s comments in the workalong or lab exercise to help you understand a principle or to complete a task. For example:
Key Principles in Module 1
Do not memorized how to use AutoCAD – UNDERSTAND it.
Have fun on your journey into the fascinating world of mastering AutoCAD.
Using AutoCAD is a never ending learning process and you will continue learning long after completing this book
Learning Outcomes
When you have completed this module, you will be able to:
Enter the OPTIONS command to open the Options dialogue box.
In the Options dialogue box, enable the Profiles tab. (Figure Step 2)
Click the Add to List button. This will open the Add Profile dialogue box. Enter the Profile name: Original 3D. (Figure Step 3A and 3B)
Using what you learned in Step 3, create a new profile named: AutoCAD 3D. (Figure Step 4)
Click the profile: AutoCAD 3D to highlight it. While it is selected, click the Set Current button. Ensure that the Current profile is: AutoCAD 3D as shown across the top of the dialogue box. (Figure Step 5)
Enable the display of the Files tab. Click the + on Customization Files to expand it. Click the + on the Main Customization File to expand it. Click the file and location to highlight it as shown in the figure. While it is selected, click the Remove button. (Figure Step 6)
Step 6 will remove the customization file and show a blank box as shown in the figure. Click the Browse button to open the Select a file dialogue box. (Figure Step 7)
In the Select a file dialogue box, pull down the Look in: box and find C drive. Click the folder: CAD Courses. (Figure Step 8)
Under the folder : CAD Courses, select the folder: AutoCAD 3D. Under the folder: AutoCAD 3D, select the folder: Menu. In the folder: Menu, select the file: AutoCADbook.CUIX and then click Open. (Figure Step 9)
You should now see the file location:
C:\CAD Course\AutoCAD 3D\Menus\AutoCADbook.CUIX. (Figure Step 10A and 10B)
Click the small arrow in the Workplace Switching icon on the Status bar located along the bottom of the Graphic window. (Figure Step 11)
In the Workspace pull-up menu, click Workspace Settings… This will open the Workspace Settings dialogue box. (Figure Step 12)
If you intend to use Toolbars menus to do this book, complete the following steps and skip Step 13 (Ribbon menus) and Step 14 (Ribbon menus). If you intend to use Ribbon menus to do this book, skip to Step 13 (Ribbon menus).
In the Workspace Settings dialogue box, set My Workspace to the workspace: AutoCADbook. Enable Automatically save workspace changes by clicking the radio button. Click OK to close the box. (Figure Step 13)
Click the small arrow in the Workplace Switching icon again on the Status bar. Click the workspace: AutoCADbook to set it as the current workspace. Make sure that the check mark is beside the workspace: AutoCADbook as shown in the figure. (Figure Step 14)
If you intend to use Ribbon menus to do this book, complete the following steps. If you intend to use Toolbar menus to do this book, skip to Step 15.
In the Workspace Settings dialogue box, set My Workspace to the workspace: 3D Modeling. Enable Automatically save workspace changes by clicking the radio button. Click OK to close the box (Figure Step 13)
Click the small arrow in the Workplace Switching icon again on the Status bar. Click the workspace: 3D Modeling to set it as the current workspace. Make sure that the check mark is beside the workspace: 3D Modeling as shown in the figure. (Figure Step 14)
Click the Hamburger icon located on the far right side of the Status bar. This will display the Customization menu. Enable or disable each item in the menu until it matches the figure. (Figure Step 15)
Enter the MENUBAR command and set it to 1, as shown below. Command: MENUBAR
Enter new value for MENUBAR <0>: 1
Command:
Enter the NAVBARDISPLAY command and set it to 0, as shown below. Command: NAVBARDISPLAY
Enter new value for NAVBARDISPLAY <1>: 0
Command:
Enter the VPCONTROL command and set it to OFF, as shown below. Command: VPCONTROL
Enter new value for VPCONTROL <ON>: OFF
Command:
If you are using AutoCAD 2015 execute the following command:
Enter the NEWTABMODE command and set it to 0, as shown below. Command: NEWTABMODE
Enter new value for NEWTABMODE <1>: 0
Command:
If you are using AutoCAD 2016, 2017, or 2018 execute the following command:
Enter the STARTMODE command and set it to 0, as shown below.
Command: STARTMODE
Enter new value for STARTMODE <1>: 0
Command:
Click the item Tools located in the top line of the in the Pull-down menu. In the Pull- down menu, click Options. (Figure Step 20)
In the Options dialogue box, enable the Files tab. Expand Template Settings and Drawing Template File Location. Highlight the current location by clicking it. Click the Remove button. (Figure Step 21)
It will display an empty box as shown in the figure. (Figure Step 22).
Click the Browse button. In the Browse for Folders dialogue box, locate the folder: (Figure Step 23)
CAD Courses/ AutoCAD 3D/ Templates
Click OK and the new location will appear as shown in the figure. (Figure Step 24A and 24B)
Enable the display of the Display tab. (Figure Step 25)
In the Display resolution area, set the Arc and circle smoothness to 20000. (Figure Step 26)
Set the Crosshair size to 100. (Figure Step 27)
Click the Colors button to open the Drawing Window Color dialogue box. Highlight 2D model space, Uniform Background and then select the color White as shown in the figure. (Figure Step 28)
Highlight 3D parallel projection, Uniform background and then select the color White. (Figure Step 29)
Enable the User Preferences tab. (Figure Step 30)
Ensure that both boxes are enabled in the Windows Standard Behavior area. Click the Right-click Customization button. Enable the box Turn on time sensitive right-click and set the Longer click duration to 250 milliseconds. (Figure Step 31A and 31B)
Click Apply and Close.
In the Insertion scale area, pull down the Source content units menu and select Inches. Do the same for the Target drawing units menu to set both to inches. (Figure Step 33A and 33B)
Enable the Drafting tab. (Figure Step 34)
Click the Colors box. In the Color box, pull-down the list and click Select Color. Enable the Index Color tab in the Select Color dialogue box, enter the number 253 and click OK. (Figure Step 35A, 35B, and 35C)
Click OK and then click Apply and Close.
Set the AutoSNAP Marker Size and the Aperture Size to approximately the sizes shown in the figures. If required, you can adjust these sizes, when required, as you work your way through the book. (Figure Step 37)
Enable the 3D Modeling tab. (Figure Step 38)
In the Display Tools in Viewport area, set it as shown in the figure. (Figure Step 39)
Enable the Selection tab. (Figure Step 40)
Set the Pickbox Size and the Grip Size to approximately the sizes as shown in the figure. If required, you can adjust these sizes, when required, as you work your way through the book. (Figure Step 41)
Click the OK button on the bottom of the Options dialogue box to close it.
Go to Module 1.
Learning Outcomes
When you have completed this module, you will be able to:
AutoCAD has two menu systems that allows you to communicate with it. The two menu systems are Toolbar menu and Ribbon menu. See Figure 1-1. You can, and should, add the Pull-down menu to either the Toolbar or the Ribbon menu. You can use either menu system when completing labs exercises in this book. You can switch between them, if you wish.
If you are using Ribbon menus, skip to WORK ALONG: Setting AutoCAD’s Interface Using Ribbon Menus
Launch AutoCAD. AutoCAD’s blank window will display. (Figure Step 1)
Click the New icon. This will open the Select Template dialogue box. (Figure Step 2)
In the Select template dialogue box, click the template file: 3D Layout English to highlight it. Then click the Open button. This will open AutoCAD’s Graphic window. (Figure Step 3)
Click the small arrow in the Workplace Switching icon on the Status bar. Click the workspace: AutoCADbook to set it as the current workspace. Make sure that the check mark is beside the workspace: AutoCADbook as shown in the figure. (Figure Step 4A and 4B)
Check to ensure that the tab Model is enabled. It is located on the bottom left corner of the Graphic window. If it is not enabled, click it with the left mouse button. (Figure Step 5)
Disable all features on the Status bar by clicking any that display with a blue background as shown in Figure Step 6A. All features should display with a gray background as shown in Figure Step 6B. (Figure Step 6A and 6B)
USER TIP: You can easily check to see if a feature on the Status bar is enabled or disabled by holding your graphic cursor on the icon. A pop up window will display indicating the name of the feature and whether it is currently on or off as shown in the figures below.
Move the Graphic cursor onto any toolbar icon and right click the mouse. This will pull down a list of all available toolbar menus. The ones that are preceded with a checkmark are enabled and are currently displayed in the Graphic window. Ensure that the toolbars: Layers, Orbit, Properties, Standard, Styles, UCS, UCS II, View, and Visual Styles are the only ones enabled. Click on the name to toggle the display of the toolbar. (Figure Step 7)
Your Graphic screen should match the figure very closely. (Figure Step 8)
Enter the MENUBAR command. If is set to 0, set it to 1, as shown below.
Command: MENUBAR
Enter new value for MENUBAR <0>: 1
Command:
Click File on the Pull-down menu. Click Exit to close AutoCAD. If you are asked if you want to save the drawing, click No. (Figure Step 10)
Skip to Viewing in 3D
If you are using Toolbar menus, go to Viewing in 3D
Launch AutoCAD. AutoCAD’s blank window will display. (Figure Step 1)
Click the New icon. This will open the Select Template dialogue box. (Figure Step 2)
In the Select Template dialogue box, click the template file: 3D Layout English to highlight it. Then click the Open button. This will open AutoCAD’s Graphic window. (Figure Step 3)
Click the small arrow in the Workplace Switching icon on the Status bar. Click the workspace: 3D Modeling to set it as the current workspace. Ensure that the check mark is beside the workspace: 3D Modeling as shown in the figure. (Figure Step 4A and 4B)
Enter the MENUBAR command and if is set to 0, set it to 1, as shown below. Command: MENUBAR
Enter new value for MENUBAR <0>: 1
Command:
Check to ensure that the tab Model is enabled. If it is not enabled, click it with the left mouse button. (Figure Step 6)
Disable all features on the Status bar by clicking any that display with a blue background as shown in Figure Step 7A. All features should display with a gray background as shown in Figure Step 7B. (Figure Step 7A and 7B)
Click File on the Pull-down menu. Click Exit to close AutoCAD. If you are asked if you want to save the drawing, click No. (Figure Step 8)
USER TIP: You can easily check to see if a feature on the Status bar is enabled or disabled by holding yourgraphic cursor on the icon. A pop up window will display indicating the name of the feature and whether it is currently on or off as shown in the figures on the right.
While working in 2D (two dimensions), the model was always viewed looking down from the top. The only viewing adjustment made, when looking at the model, was the distance (zoom) and the location (pan). There was no need to change the viewing angle. Working in 3D (three dimensions) is quite different. While the model can still be zoomed and panned, you can change the viewing direction and angle of the model.
Throughout the AutoCAD 2D book, the objects being drawn and modified were called the drawing objects even though they were actually model objects on the top view of a model. The reason this was done was to keep it simple and allow you to concentrate on learning to draw and modify geometry. In the AutoCAD 3D book, all objects that are drawn in model space will be referred to as model objects and all objects drawn in paper space will be called drawing objects.
The User Coordinate System (UCS) icon displays the location and orientation of the current coordinate system. Its location, which is controlled by you, is at either the current coordinate system origin point or in the lower-left corner of the current viewport. When constructing a model, it is best to locate it at the origin point as taught in Modules 3 and 4. Figure 1-2 shows the two different icons as they would appear in a 3D viewing orientation.
A model is the 3 dimensional object drawn at full size and located accurately in relation to model space origin or X0Y0Z0 in the World UCS. A wireframe model is a real-world 3D object represented by lines, circles, arcs, and/or plines located along the edge of the model. See Figure 1-3. A wireframe model is hollow in the centre. That is the reason that lines and arcs on the opposite side of the model can be seen. Think of it as the skeleton of an object. The same model when surfaced or constructed as a solid model will appear as shown in Figure 1-4.
Surfacing a wireframe model and constructing a solid model are covered in Modules 12 to 30.
Wireframe models can be used to view the model from any vantage point, generate standard views in a drawing, generate exploded and perspective views, plus can be used as a skeleton when constructing the surfaced model. A wireframe model cannot be shaded or rendered. A wireframe model can also be used to analyze spatial relationships, including the shortest distance between corners and edges and checking for interferences.
It is important to plan, organize, and construct your model using layers and colors. This will allow you to more easily visualize a complex model and differentiate between objects in various views.
A view is an area displayed by the viewing angle and direction and the location of the target. The current view is the view of the model that is being displayed in the Graphic window. There are many ways of setting the current view of the model and all of them will be covered throughout the AutoCAD 3D book. In this module, using the VIEW command is taught to either select a preset view or set and name user defined views. The basic principles of the orbit commands are also covered.
AutoCAD Command: VIEW
The VIEW command is used to display the preset views or to define, name, and display user defined views of the model.
Shortcut: none
AutoCAD Commands: 3DORBIT, 3DFORBIT, 3DCORBIT
The 3DORBIT, 3DFORBIT, and 3DCORBIT commands allows the user to dynamically orbit the
model changing the viewing angle, viewing direction, and target of the view.
Shortcut: none
AutoCAD Commands: UCSICON
The UCSICON command is used to configure and control the display of the UCS icon.
Shortcut: none
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 01-1.
In the View pull-down, select Display – UCS Icon – Properties. Ensure that both On and Origin enabled as shown in the figure. This will open the UCS Icon dialogue box. Ensure that the settings are the same in your dialogue box as they are in the figure. (Figure Step 3A and 3B)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Using the INSERT command, insert the block: AutoCAD 3D Lab 01-1 at the coordinates 0,0,0. Explode the block that you just inserted. Your model should appear as shown in the figure. (Figure Step 4)
If you are using Toolbar menus, use the View toolbar or if you are using Ribbon menus, use the View section of the Home tab to complete Steps 7 and 8. (Figure Step 5A and 5B)
Enter the system variable UCSORTHO, as shown below, and set it to 0.
Command: UCSORTHO
Enter new value for UCSORTHO <1>: 0
Command:
Click the Top view icon. Note how the model is now being viewed from the top as shown in the figure. Continue to change the view to display the ten predefined views. Note how the view of the model changes each time you click an icon. (Figure Step 7A, 7B, 7C, 7D, 7E, 7F, 7G, 7H, 7I, and 7J)
Change the current view to SE Isometric as shown in the figure. (Figure Step 8)
Enter the 3DFORBIT command using either the toolbar or the pull-down menu. It will display the arcball around the model. Zoom and pan the model to locate it in the centre of the arcball. (Figure Step 9A, 9B, and 9C)
Move the cursor onto the small circle on the left side. Press and hold down the left mouse button and while holding it down, move the cursor slowly to the right. until your model appears similar to the figure. You do not have to move it very far. (Figure Step 10)
Move the cursor onto the small circle on the bottom. Press and hold down the left mouse button and while holding it down, move the slowly up until your model appears as shown in the figure. (Figure Step 11)
Move the cursor inside the arcball. Press and hold down the left mouse button and while holding it down, move it until the model appears as shown in the figure. (Figure Step 12)
Press Esc to exit the command. Change the current view to SE Isometric. (Figure Step 13)
Using 3DFORBIT, orbit the model to appear similar to the figure. It does not have to match exactly. (Figure Step 14)
Enter the VIEW command using either the toolbar or ribbon. This will open the View Manager dialogue box. (Figure Step 15A and 15B)
In the Views box, click Model Views to highlight it as shown in the figure and then click the New icon. This will open the New View dialogue box. In the View name box, enter the name: Module 1 View. Click OK to see the view name as shown in the figure. Click OK to close the dialogue box. (Figure Step 16A, 16B, and 16C)
Change the current view to SE Isometric. (Figure Step 17)
Save and close the drawing.
Key Principles in Module 1
Learning Outcomes
When you have completed this module, you will be able to:
It is extremely important in AutoCAD to draw with 100% accuracy. This cannot be stressed enough as it is essential that each model be positioned and sized perfectly. Models constructed in the lab exercises, in the AutoCAD 3D book, can be checked for accuracy by overlaying it with a key. As a beginner, this helps you know that the models are drawn accurately and shows you any part of the model that is drawn incorrectly. As you become more experienced, you will not require keys to check your models.
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Lab 02-1.
Check to ensure that the Model tab is enabled. If it is not, enable it by clicking it with the left mouse button. (Figure Step 3)
Ensure that all features on the Status bar are disable by clicking any that are enabled. Your Status bar should match the figure. (Figure Step 4)
Ensure that ByLayer is enabled in the first 3 boxes on the Properties menu. (Figure Step 5)
Click Format on the Pull-down menu and click Units to open the Drawing Units dialogue box. (Figure Step 6A and 6B)
Pull down the Insertion scale list and select Inches. Click OK to close the Drawing Units dialogue box. (Figure Step 7)
Click the Insert pull-down and select Block. This will open the Insert dialogue box. (Figure Step 8)
Click the small triangle at the end of the Name box. It will pull-down the list of the block names contained in the drawing file. (Figure Step 9)
Click the block: AutoCAD 3D Lab 02-1. It will highlight as shown in the figure. The name you select is always the name of the drawing for the lab exercise you are working on. (Figure Step 10)
Ensure that the three Specify On-screen boxes are disabled. (Figure Step 11A and 11B)
Click the OK button.
This will insert a magenta colored overlay key on your model. If there double objects or places where the users model and the magenta model don’t match, the users model is incorrect. If only one model displays, even though it may share the colors magenta and red, the model is accurate. The magenta key resides on layer: Key. If the model is incorrect, turn layer: Key off and correct the model before going on to the next lab exercise or module. After your model is corrected, check it again by turning layer: Key on. (Figure Step 13)
Save and close the drawing.
Key Principles in Module 2
Learning Outcomes
When you have completed this module, you will be able to:
AutoCAD has two distinct three-dimensional coordinate systems: the World Coordinate System (WCS) and the User Coordinate System (UCS). The World Coordinate System is permanently located at the absolute coordinates X0Y0Z0. It is a fixed coordinate system which can never be moved. The WCS is normally not used to construct models. You will be using it in this module to construct models as learning tool only.
The User Coordinate System (UCS) is the coordinate system that is used to construct 3D models. The UCS can be placed exactly at the WCS or at any location in 3D space. In this module, model will be constructed with the UCS located at the WCS. It is essential to be able to locate and orientate the UCS to construct most models. This is taught in Module 4 and 5.
Figure 3-1 shows the UCS icon and the positive X, Y and Z directions indicated by the UCS icon. When constructing models, it is very important to know which direction is positive and negative on all three axis.
When the UCS is located at the World Coordinate System, it will display a small square at the origin as can be seen in Figure 3-2. If it is located at any other location, it will display as shown in Figure 3-3.
Even though the 3D UCS icon indicates the positive Z direction, it is important to know how it is obtained. AutoCAD uses the right-hand rule to find the positive Z direction. See Figure 3-4. To use the right-hand rule, you must first know the positive X and Y directions of the current UCS.
Using your right hand, point your thumb in the direction of the positive X axis. Extend your index finger in the direction of the positive Y axis. The middle finger indicates the direction of the positive Z axis. By rotating your hand, the X, Y and Z axes will rotate to change the UCS location and orientation. It is important to be able to visualize how and where to move the UCS as you construct more complicated models.
While drawing in 2D, you only had to worry about entering the X and Y coordinates. Since the Z coordinate was omitted, AutoCAD used the default value of zero. When drawing in 3D, you must add the Z value in some coordinate input. For example, to enter the coordinates X2Y3Z4, enter 2,3,4 if it is an absolute coordinate and @2,3,4 if it is a relative coordinate.
The absolute coordinate 0,0,0 is the origin of the World Coordinate System. This is the same location used in 2D when only 0,0 was entered. This is an important coordinate location as everything drawn in model space relates back to this location. Keep this in mind when drawing all future models. It is especially important when constructing models that relate to real world locations. For example, when drawing a map, X0Y0Z0 is located at the equator and your model must be drawn in relation to that location.
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save the drawing with the name: AutoCAD 3D Workalong 03-1. (Figure Step 2)
Set the current view to SE Isometric. (Figure Step 3)
Ensure that the UCS Icon is enabled (On) and the Origin is enabled as shown in Module 1 WORKALONG: Using the UCSICON, VIEW, and 3DFORBIT Commands.
Set layer: Model as the current layer. Enter the LINE command, as shown below, to draw the lines to start the construction of the model. (Figure Step 5)
Command: LINE
Specify first point: 0,0,0
Specify next point or [Undo]: @2,0
(Since you are working at Z zero, you can omit the Z value.)
Specify next point or [Undo]: @2,2
Specify next point or [Close/Undo]: @4,0
Specify next point or [Close/Undo]: @0,2
Specify next point or [Close/Undo]: @-8,0
Specify next point or [Close/Undo]: C
Command:
(Draw the object that is located on the XY axis as you did in 2D.)
Using the OFFSET command, offset the two lines 1.5 units as shown in the figure. Change the layer properties of the two lines to layer: Construction. (Figure Step 6)
Use the CIRCLE command to draw a 2 diameter circle with its centre located at the intersection of the two construction lines. (Figure Step 7)
Freeze layer: Construction. Enter the COPY command, as shown below, and copy the three lines and the circle 4 units in the positive Z direction. (Figure Step 8).
Command: COPY
Select objects:
(Select the three lines and the circle as shown in Figure Step 8.)
Select objects:
Specify base point or displacement, or [Multiple]: 0,0,0
Specify second point of displacement or <use first point as displacement>: @0,0,4
(Copy the 4 objects 4 units in the positive Z direction. Looking at the UCS or using the right- hand rule will indicated if it is a positive or negative direction.)
Command:
Using the 3DFORBIT command, orbit the model slightly. (Figure Step 9)
Using the COPY command, copy the 2 lines 2 units in the positive Z directions. (Figure Step 10)
Use the LINE command to draw six lines between the ends of the existing lines. Ensure that you snap to the ends of the lines. (Figure Step 11)
Using the COPY command, copy the short line located at the right end of the model two times. Ensure that you use snap mode to locate the lines exactly. (Figure Step 12)
Draw three lines between the ends of the existing lines. Ensure to snap to the ends of the existing lines. (Figure Step 13)
Using the VIEW command, save the current view with the name: Working Isometric. (Figure Step 14)
Change the current view to SE Isometric. (Figure Step 15)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Insert the key: AutoCAD 3D Workalong 03-1. It will overlay the model with a magenta model. (Figure Step 16)
Save and close the drawing.
Using the NEW command, start a new drawing using the template: 3D Layout Metric.
Save the drawing with the name: AutoCAD 3D Workalong 03-2. (Figure Step 2)
Set the current view to SE Isometric. (Figure Step 3)
Ensure that the UCS Icon is enabled (On) and the Origin is enabled as shown in Module 1, WORKALONG: Using the UCSICON, VIEW, and 3DFORBIT Commands.
Set layer: Model as the current layer. Draw the shape of the top of the object. Use the ARRAY command to speed up the construction. (Figure Step 5)
Using the COPY command, as shown below, copy all of the objects 10 units in the negative Z direction. (Figure Step 6)
Command: COPY
Select objects:
(Select all objects.)
Select objects:
Specify base point or displacement, or [Multiple]: 0,0,0
Specify second point of displacement or <use first point as displacement>: @0,0,-10
Command:
Using the 3DFORBIT command, orbit the model slightly until it appears similar to the figure. (Figure Step 7)
Draw the vertical lines by snapping to the endpoints to complete the wireframe model. (Figure Step 8)
Using the VIEW command, save the current view with the name: Working Isometric. (Figure Step 9)
Change the view to SE Isometric. (Figure Step 10)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters. Insert the key:
AutoCAD 3D Workalong 03-2. It will overlay the model with a magenta model. (Figure Step 11)
Save and close the drawing.
Key Principles in Module 3
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 03-1 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 03-1.
Draw all construction objects on layer: Construction and model objects on layer: Model.
Draw a wireframe model of the object shown in the figure. (Figure Step 3A and 3B)
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help the line of sight.
Save the isometric working view with the name: Working Isometric.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Check your drawing with the key. The key name is the same as the drawing name.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 03-2 | 3D Layout English | Millimeters |
Save the drawing with the name: AutoCAD 3D Lab 03-2.
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Draw a wireframe model of the object shown in the figure. (Figure Step 3A, 3B, 3C, and 3D)
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help the line of sight.
Save the isometric working view with the name: Working Isometric.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters.
Check your drawing with the key. The key name is the same as the drawing name.
Learning Outcomes
When you have completed this module, you will be able to:
AutoCAD 2015 has a bug using the LINE command in 3D. The LINE command works properly when either the World or Top is the current UCS. When any other UCS is the current UCS, the cursor of the LINE command will display the new line in the wrong location. It locates the line in the correct location after you execute the LINE command. It displays correctly when snapping to existing objects and only appears wrong when using coordinates or drawing lines freehand.
A good workaround is to use the PLINE command rather than the LINE command, as it works correctly. After you complete the PLINE command, you can explode the pline to create a line object.
This bug is only in AutoCAD 2015. The LINE command in AutoCAD 2016, 2017 and 2018 works in all UCS locations.
The User Coordinate System (UCS) is the coordinate system used to construct 3D models. It can be located at the WCS or at any location or orientation in 3D space. Being able to locate and orientate the UCS anywhere in 3D space is the secret of 3D modeling.
If you draw an imaginary line from the X axis to the Y axis on the user coordinate system, it forms a imaginary triangular plane as shown in Figure 4-1. When you locate the UCS onto the 3D model, as shown in Figure 4-2, you can see this imaginary triangular plane laying on the surface. Next, picture the plane expanded to fill the whole surface it is located on. See Figure 4-3. This surface is called the User Construction Plane (UCP).
The easiest method of drawing 3D models is to locate and orientate the user construction plane to lie on the surface you currently want to insert or modify object(s) on. Relocate the location of the UCS and continue your model construction until you complete the model. You can use the Z axis to copy the object(s) and draw at a depth parallel to the UCP.
By relocating and orientating the UCS to different locations, you can draw or modify objects on any surface you want. Figure 4-4 shows the user construction plane located on the right side of the model and Figure 4-5 shows it located on the inclined surface.
In this module, all model construction will be drawn in the with the UCS located at the World or in one of the preset orthographic locations only. In Module 5, locating the UCS anywhere in model space will be taught.
AutoCAD Command: UCSMAN
The UCSMAN command is used to locate, orientate, and manage the UCS.
Shortcut: none
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 04-1. Save it in the folder: CAD Courses/AutoCAD 3D/Lab Exercises
Set the current UCS to World. Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Using the INSERT command, insert the block: AutoCAD 3D Lab 01-1 at the coordinates 0,0,0. Explode the block.
Set the current view to SE Isometric. Your wireframe model should appear as shown in the figure. (Figure Step 4)
Enter the UCSMAN command. It will open the UCS dialogue box. Enable the Settings tab and ensure that the settings in the dialogue box matches the figure. (Figure Step 5)
Enable the Orthographic UCS’s tab. Select Front and then click the Set Current button. (Figure Step 6)
The wireframe model should now appear as shown in the figure. Notice how the XY axis lies on the front plane of the model. (Figure Step 7)
Using either the UCS II toolbar or the Home tab ribbon. (Figure Step 8A and 8B)
Set the current UCS location to Right and the UCS icon will move onto the right side of the model. Note that the XY plane is now located on the right side plane of the wireframe model. (Figure Step 9A and 9B)
Click the UCS command icon as shown in the figures. With osnap enabled, snap to the end of the line. Note that the UCS icon has now moved to the end of the line that you just selected but it remains located on the right side plane. (Figure Step 10A, 10B, 10C, and 10D)
Click Top from the pull-down list. The UCS icon will move onto the top plane of the model. In this case, it locates itself on the WCS. (Figure Step 11)
Using the UCS command, move the UCS to corner as shown in the figure. Ensure that you snap to the end of the line. Note how the name of the UCS will display ‘ Unnamed ‘. (Figure Step 12)
Click World from the pull-down list. The UCS icon will move onto the WCS. (Figure Step 13)
Save and close the drawing.
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 04-2. (Figure Step 2A and 2B)
Ensure that the current UCS is set to World and the current view is set to SE Isometric.
Set layer: Model as the current layer.
Using the LINE command, draw the lines to outline the Top view. (Figure Step 5)
Copy all of the lines 3 units in the positive Z direction. (Figure Step 6)
Using the 3DFORBIT command, orbit the model slightly. (Figure Step 7)
Using the LINE command, draw the 6 vertical lines. Ensure that you enable object snap and snap to endpoints of the existing lines. (Figure Step 8)
Set the current UCS to Right and then locate the icon by snapping to the corner of the model as shown in the figure. (Figure Step 9)
Draw the necessary construction lines using the OFFSET command. Change their layer to layer: Construction. Draw the arc and the circle. (Figure Step 10)
Copy the arc and the circle in the negative Z direction. (Figure Step 11)
Trim or delete necessary lines. (Figure Step 12)
Set the current UCS to Front and then locate it to the corner as shown in the figure. (Figure Step 13)
Draw the necessary construction lines using the OFFSET command. Change their layer to layer: Construction. Draw the object lines as shown in the figure. (Figure Step 14)
Copy the lines in the negative Z direction and add the necessary object lines. (Figure Step 15)
Trim or delete the necessary lines and freeze layer: Construction to complete the wireframe model. (Figure Step 16)
Change the current view to SE Isometric. (Figure Step 17)
Set the current UCS to World. (Figure Step 18)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Insert the key: AutoCAD 3D Workalong 04-2. It will overlay the model with a magenta wireframe model. (Figure Step 19)
USER TIP: It is best to display the UCS icon at its origin point when you are constructing 3D wireframe models. See the Settings tab in the UCS dialogue box shown below.If the model is zoomed to fill the Graphic window, the UCS icon will appear to be located off the origin point. It actually is not, it simply cannot display where it should. To correct, zoom out to make the model display smaller and the icon will automatically display at the UCS origin.
MUST KNOW: The coordinate location X0Y0Z0 is always referenced to the origin of the UCS. If the UCS is located at the WCS, its origin is the absoluteX0Y0Z0. If the UCS is at any other location, the coordinates location X0Y0Z0 is the relative X0Y0Z0. To work with absolute coordinates, the UCS must be located at the WCS. Use the UCS II toolbar or the UCS dialogue box and change the UCS location to World. When the UCS is at the WCS, the icon will display a small square.
Another way to work with absolute coordinates is to place an asterisk (*) preceding the coordinate value. i.e.
@*4,0,0 specifies a point four units in the X direction of the last point entered relative to the absolute X0Y0Z0 or the WCS.
@4,0,0 specifies a point four units in the X direction of the last point entered relative to the current UCS. *0,0,0 specifies absolute X0Y0Z0 of the WCS regardless of the current location of the UCS.
Key Principles in Module 4
@*4,0,0 specifies a point four units in the X direction of the last point entered relative to the absolute X0Y0Z0 or the WCS.
*0,0,0 specifies absolute X0Y0Z0 of the WCS regardless of the current location of the UCS.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 04-1 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 04-1 as shown above.
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view in SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
Draw a wireframe model of the object. (Figure Step 4A and 4B)
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Change the current UCS to World and check the model with the key.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 04-2 | 3D Layout Metric | Millimeters |
Save and name the drawing: AutoCAD 3D Lab 04-2, as shown above.
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view in SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
Draw a wireframe model of the object. (Figure Step 4A, 4B, and 4C)
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters.
Change the current UCS to World and check the model with the key.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 04-3 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 04-3, as shown above.
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view in SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
Draw a wireframe model of the object. (Figure Step 4A, 4B, and 4C)
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Change the current UCS to World and check the model with the key.
Learning Outcomes
When you have completed this module, you will be able to:
In Module 4, the UCSMAN command and the UCS II toolbar or ribbon were used to locate the UCS at preset orthographic locations on the model. In this module, the UCS command and the UCS toolbar or ribbon will be used to move and orientate the UCS to locations that are required to construct more complicated models. The most useful option is locating the UCS by selecting 3 points on the model. While it is still necessary to use the predefined orthographic UCS locations for model construction, not all models can be built using only them.
AutoCAD Command: UCS
The UCS command is used to locate and orientate the UCS on the model or in model space.
Shortcut: none
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 05-1.
Set the UCS to World. Enter the UNITS command and in the Units dialogue box, set the Insertion Units to Inches. Using the INSERT command, insert the block: AutoCAD 3D Lab 01-1 at the coordinates 0,0,0.
Explode the block you inserted in step 3.
Set the current view to SE Isometric. Your model should appear as shown in the figure. (Figure Step 5).
Set the UCS location to Right. (Figure Step 6)
Click the Origin icon and then snap to the end of the line shown in Figure Step 7A. Your model should now appear as shown in the figure. (Figure Step 7A and 7B)
Enable object snap. Click the 3 Point icon. When prompted, select the end of the inclined line. This is the X0Y0Z0 of the UCS. (Figure Step 8)
For the second point, select end of the inclined line on the right side of the model. This is the positive X axis. (Figure Step 9)
For the third point, select the end of the inclined line on the top. This is the positive Y axis. Your model should now appear as shown in the figure. (Figure Step 10A and 10B)
Using what you learned in Steps 8 to 10, locate the UCS as shown in the figure. Ensure that the UCS plane lies on the inclined plane. (Figure Step 11)
Using what you learned in Step 8 to 10, locate the UCS as shown in the figure. Ensure that the UCS plane lies on the plane. (Figure Step 12.)
Click the World UCS icon. The UCS icon will now be located as shown in the figure. (Figure Step 13)
Click the UCS Previous icon and the UCS should now return back to last location. (Figure Step 14)
Save and close the drawing.
Using the NEW command, start a new drawing using the template: 3D Layout Metric.
Save and name the drawing: AutoCAD 3D Workalong 05-2. (Figure Step 2A, 2B, and 2C)
If you are using toolbar menus, you will be using the UCS, UCS II, and View toolbars. If you are using ribbon menus, enable the Home tab.
Ensure that the UCS is located at World. (Figure Step 4)
Change the UCS location to Front. (Figure Step 5)
Change the current view to Front. The UCS icon should now appear as shown in the figure. (Figure Step 6)
Set layer: Model as the current layer. Draw the front contour of the model as shown in the figure. Drawing it in 2D is sometimes easier. It could have been drawn in the 3D view also. (Figure Step 7)
Change the current view to SE Isometric. Your model should now appear as shown in the figure. (Figure Step 8)
Copy the lines 100 millimeters in the negative Z direction.
Orbit the model slight as shown in the figure. Add the lines as shown in the figure. (Figure Step 10)
Using the 3 Point method, locate the UCS to the top of the inclined plane. (Figure Step 11)
Using OFFSET command, offset the existing lines to locate the centre of the circle and arc on the inclined plane. Change the lines to layer: Construction. Insert the circle and the arc and copy them 25 millimeters to the bottom plane. Before you do complete this step, read the User Tip at the end of this workalong. (Figure Step 12)
Trim or delete the lines as required. Using the 3 Point method, locate the UCS to the upper incline plane. (Figure Step 13)
Using the OFFSET command, offset the existing lines to locate the centre of the slots on the upper inclined plane. Change the offset lines to layer: Construction. Draw the slots and copy them 25 units to the bottom of the inclined plane. (Figure Step 14)
Using the 3 Point method, locate the UCS to the top plane. (Figure Step 15)
Construct the square hole, copy it and trim the lines. (Step 16A and 16B)
Freeze layer: Construction. Change the current UCS to World and the current view to SE Isometric. (Figure Step 17)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters. Insert the key: AutoCAD 3D Workalong 05-2. It will overlay the model with a magenta model. If it overlays your model perfectly, your model is accurately drawn. (Figure Step 18)
Save and close the drawing.
MUST KNOW: The 3 Point icon is the easiest method of changing the UCS to lay on a plane. The order of selecting the 3 points is important. The order is as follows:
Ensure that you enable object snap to snap to existing objects to locate the UCS correctly.
USER TIP: If you have to copy existing geometry in the Z direction, an easy way to do it is to use the COPY command and select the objects first (P1 and P2 – Step 1).
To indicate the copy distance and direction, snap to the ends of an existing line (P3 and P4 in Step 2).
Key Principles in Module 5
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 05-1 | 3D Layout English | Millimeters |
Save and name the drawing: AutoCAD 3D Lab 05-1.
Draw a wireframe model of the object shown in the figure. (Figure Step 2A ,2B, 2C, 2D, 2E, 2F, and 2G)
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters.
Change the current UCS to World and check the model with the key.
See the steps below to draw the Front view.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 05-2 | 3D Layout Metric | Millimeters |
Save and name the drawing: AutoCAD 3D Lab 05-2.
Draw a wireframe model of the object shown in the figure. (Figure Step 2A, 2B, 2C, 2D, and 2E)
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters.
Change the current UCS to World and check the model with the key.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 05-3 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 05-3.
Draw a wireframe model of the object shown in the figure. (Figure Step 2A, 2B, 2C, 2D, 2E, 2F, and 2G)
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help the line of sight.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Change the current UCS to World and check the model with the key.
To draw the inclined line, see the steps below. (Figure Hint 1)
Draw a construction line from corner to corner and a 1 diameter construction circle with the centre at the midpoint of the line.
Draw two lines from the endpoints tangent to the circle.
Extend the lines and trim the horizontal lines.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 05-4 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 05-4.
Draw a wireframe model of the object. (Figure Step 2A, 2B, 2C, 2D, 2E, and 2F)
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Start your model with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Change the current UCS to World and check the model with the key.
To draw the arc, you must draw the construction circle and lines to locate its centre. (Figure Hint 1)
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 06-1 | 3D Layout English | Inches |
Save and name the drawing: AutoCAD 3D Lab 06-1.
Draw a wireframe model of the object. (Figure Step 2A, 2B, 2C, 2D, 2E, and 2F)
Draw all construction objects on layer: Construction and all model objects on layer: Model.
When complete, freeze layer Construction.
Change the view to SE Isometric. (Figure Step 5)
Learning Outcomes
When you have completed this module, you will be able to:
In the first six modules, all of the wireframe models that you constructed were referenced to a given 3D view of the model. Since most technical drawings used in the drafting and design world are 2D multiview drawings, 3D models must be able to be drawn using a multiview drawing as a reference to find the model’s shape and dimensions. To construct a 3D model, you must be able to mentally visualize the 3D model using a multiview drawing as a reference.
A good way for you to learn to visualize a 3D model from a 2D multiview drawing is to first draw the model as an isometric drawing. By doing this, it is easier to form a mental image from the multiview drawing. After practicing this for while, you will be able to visualize and construct 3D models without drawing the isometric first.
An isometric drawing is a 2-dimensional drawing that has the XYZ axis drawn at 120 degrees apart as shown in Figure 7-1. In this module, drawing the isometric on an isometric grid will be taught. An isometric grid has the grid lines drawn at 120 degrees as shown in Figure 7-2. Figure 7-3 shows a rectangular box drawn on the isometric grid.
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 07-1.
Set the UCS to World and the view to Top. Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Using the INSERT command, insert the block: AutoCAD 3D Workalong 07-1 at the coordinates 0,0,0. Explode the block. The drawing should appear as shown in the figure. (Figure Step 3)
Change the layer of the isometric grid from layer: 0 to layer: Grid.
Lock layer: Grid and set the lineweight of layer: Object to 0.35 mm. (Figure Step 5)
Enable OSNAP and LWT. (Figure Step 6)
Figure Step 7A shows the multiview drawing of Object 7-1. Set layer: Object as the current layer and draw a box 6 grids long, 5 grids wide and 4 grids high. Where it is drawn is not that important but it should be located somewhere in the top left corner. Ensure that all lines are snapped to the grid intersections. Since layer: Grid is locked, the lines can be freely moved on layer: Object, as required. (Figure Step 7A, 7B, and 7C)
To draw the contour of the Front view, count the number of grids for the diagonal cut off. It is 3 grids on the X axis and 2 grids on the Z axis. Using those dimensions, draw the inclined lines on the front and rear view and add the lines to connect them. (Figure Step 8)
Trim and delete the lines to complete the contour of the front view. (Figure Step 9)
Add the lines to cut out the contour of the Right Side view. (Figure Step 10)
Trim and delete the necessary lines to complete the Right Side view contour and then add the lines to form the Top view contour. (Figure Step 11)
Trim and delete any unwanted lines to complete the isometric object: Object 7-1. The drawing should appear similar to figure. (Figure Step 12A and 12B)
Using what was just taught, draw the isometric drawing of: Object 7-2. Draw it in the top right corner of the grid. (Figure Step 13)
The figures show the necessary steps. Try to complete the isometric without looking at the figure. (Figure Step 14A, 14B, 14C, and 14D)
Your drawing should now appear similar to the figure. (Figure Step 15)
Using what was just taught, draw isometric drawings of the four objects: Object 7-3 to Object 7-6. For the answers, see Figure “Isometric drawing of Object 7-1 to Object 7-6” at the end of this chapter. Try to visualize the 3D model by looking at the multiview drawing and then draw the isometric. Do not look at the answers until you have done your best to complete the isometric drawing of each object. (Figure Step 16)
Save and close the drawing.
Key Principles in Module 7
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 07-1 | 3D Layout English | Inches |
Draw all construction objects on layer: Construction and all model objects on layer Model. When complete, freeze layer: Construction.
Draw a wireframe model of the object. (Figure Step 2A, 2B, and 2C)
Start with the current view SE Isometric. If required, orbit it slightly with 3DFORBIT to help your line of sight.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Change the current UCS to World and check the model with the key.
Learning Outcomes
When you have completed this module, you will be able to:
AutoCAD has individual 2D and 3D rotate commands. The 2D rotate command is ROTATE and in 3D, it is ROTATE3D. In this module, using the ROTATE3D command will be taught. It is used to rotate the model in 3D space. The main difference between the two commands is that the ROTATE command uses a XY point to rotate around and the ROTATE3D command uses two XYZ points or an axis to rotated around. The ROTATE command can be used while 3D modeling as long as all of the objects being rotated are 2D objects and located on the current UCS. If 3D objects are going to be rotated in 3D space, the ROTATE3D command must be used. See Figure 8-1.
AutoCAD Command: ROTATE3D
The ROTATE3D command is used to rotate objects in 3D space around an axis or two XY points.
Shortcut: none
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 08-1.
On layer: Model, draw a wireframe model of the object shown in the multiview drawing. (Figure Step 3A and 3B)
Enter the commands, as shown below, to set the TRIM and EXTEND commands while working in 3D.
Command: TRIM
Current settings: Projection=None, Edge=No Extend
(Note how in this case, the Projection is set to None and Edge to No Extend. Your computer might be different.)
Select cutting edges … (Select an object, any object)
Select objects or <select all>: (Press Enter)
Select object to trim or shift-select to extend or [Fence/Crossing/Project/Edge/eRase/Undo]: P
Enter a projection option [None/Ucs/View] <None>: U
(Enter U for Ucs.)
[Fence/Crossing/Project/Edge/eRase/Undo]: E
Enter an implied edge extension mode [Extend/No extend] <No Extend>: E
(Enter E for Edge and then another for Extend. That means that the intersection of the two objects that you are trimming or extending do not have to physically intersect. AutoCAD will extend them to find the apparent intersection for you.)
Command: EXTEND
Current settings: Projection=Ucs, Edge=Extend
Select cutting edges …
Select objects or <select all>:
(By entering the EXTEND command, you will now see the settings are set for this command as well.)
Command:
Enter the TRIM command as shown below. The Current settings: should be set as shown. If not, go back and redo Step 4. If they match, abort the command.
Command: TRIM
Current settings: Projection=UCS, Edge=Extend
Select boundary edges …
Enter the ROTATE3D, as shown below, to rotate the model 90 degrees counterclockwise around the X axis. (Figure Step 6)
Command: ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0
Select objects:
Specify opposite corner: 22 found
(Using a window, select all the objects)
Select objects:
Specify first point on axis or define axis by [Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: X
(Rotate around the X axis.)
Specify a point on the X axis <0,0,0>:
(Press Enter to select 0,0,0 as the base point of the rotation.)
Specify rotation angle or [Reference]: 90
(The angle is positive since looking along the X axis towards 0,0,0, counterclockwise is the direction you want to rotate.)
Command:
Using what you learned in Step 6, rotate the model 90 degrees around the Y axis. This rotation will have be negative 90 degrees since the rotation is clockwise. (Figure Step 7)
Change the UCS to the front and locate it at the centre of the circle. (Figure Step 8)
On layer: Construction, draw a line from 0,0,0 at any angle and any length. The line you draw does not have to match the figure exactly. Draw it by eye. (Figure step 9)
Change to the Front view to ensure that the line was drawn correctly. (Figure Step 10)
MUST KNOW: The TRIM and EXTEND commands should have the following default settings when working in 3D:
Current settings: Projection=UCS, Edge=Extend
Change the current view to SE Isometric and enter the ROTATE3D command, as shown below, to rotate the model using the Reference option. (Figure Step 11)
Command: ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0
Select objects:
(Select all of the model objects in a window. Do not include the reference line that you just drew in the selection.)
Specify opposite corner: 22 found
Select objects:
Specify first point on axis or define axis by
[Object/Last/View/Xaxis/Yaxis/Zaxis/2points]: Z
(Rotating around the Z axis.)
Specify a point on the Z axis <0,0,0>:
Specify rotation angle or [Reference]: R
Specify the reference angle <0>: (cen) P1
Specify second point: (cen) P2
Specify the new angle: (cen) P1
(Note that you have to select the P1 location twice.)
Specify second point: (end) P3
Command:
The wireframe model should now appear as shown in Figure Step 12A. Change the current view to Front to ensure that the model was rotated correctly. (Figure Step 12A and 12B)
Save and close the drawing.
USER TIP: When using the ROTATE3D command, ensure that the ANGDIR and ANGBASE system variables are set as shown below. These setting will display when you enter the command, as you can see below. After you become more familiar using 3D, you can change these settings. While working on the AutoCAD 3D book, leave them set as shown.
Command: ROTATE3D
Current positive angle: ANGDIR=counterclockwise ANGBASE=0
Key Principles in Module 8
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 08-1 | 3D Layout English | Inches |
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Draw a wireframe model of the object shown in the figure. (Figure Step 2A, 2B, 2C,and 2D)
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Change the location of the UCS to World and check the model with the key.
Ensure that the USC is set to World and the current view is SE Isometric. (Figure Step 5)
Rotate the model 90 degrees around the X axis. (Figure Step 6)
Rotate the model 90 degrees around the Y axis. (Figure Step 7)
Rotate the model 90 degrees around the X axis. (Figure Step 8)
Rotate the model 90 degrees around the Z axis. (Figure Step 9)
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 08-2 | 3D Layout English | Inches |
Draw all construction objects on layer: Construction and all model objects on layer: Model.
Draw a wireframe model of the object shown in the figure. (Figure Step 2A, 2B, 2C, and 2D)
When complete, freeze layer: Construction.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Change the location of the UCS to World and check the model with the key.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
When constructing 3D models, the only time the 2D commands ARRAY and MIRROR can be used is if all the objects that are selected in the command lie on the 2D plane of the current UCS. To array or mirror objects in 3D space, the corresponding 3D commands must be used.
A 3D array, using the 3DARRAY command, is very similar to a 2D array, using the ARRAY command, that was taught in the AutoCAD 2D book. A rectangular and a polar 3D array can be preformed.
A 2D rectangular array uses rows and columns. In 3D, the third dimension of the array is called a level. Rows are along the Y axis, columns are along the X axis and levels are along the Z axis. Distance between the rows, columns and levels can be positive or negative. See Figure 9-1.
A 2D polar array only requires a XY point to array around while a 3D polar array, two XYZ points, a line or an axis must be specified to array around. See Figure 9-2.
A 3D mirror, using the MIRROR3D command, is very similar to a 2D mirror, using the MIRROR command, that was taught in the AutoCAD 2D book. A 2D mirror requires two XY points or a line to mirror around while a 3D mirror requires three XYZ points or a plane to mirror around. See Figure 9-3.
AutoCAD Command: 3DARRAY
The 3DARRAY command is used to array an object(s) in 3D space.
Shortcut: none
AutoCAD Command: MIRROR3D
The MIRROR3D command is used to mirror an object(s) in 3D space.
Shortcut: none
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 09-1.
Set layer: Model as the current layer.
Using the figures as a reference, draw the wireframe model. Note the location of the WCS. (Figure Step 4A and 4B)
Using the figures as a reference, draw the circle and then copy it to create a hole through the Front view. (Figure Step 5A, 5B, and 5C)
Study the figure. It shows the hole pattern that will be used in the 3D ARRAY command. (Figure step 6)
Ensure that Osnap is disabled.
Ensure that the current UCS is set to the Front and enter the 3DARRAY command, as shown below, to array the holes. Your finished drawing should appear as shown. (Figure Step 8A and 8B)
Command: 3DARRAY
Select objects:
Specify opposite corner: 2 found
(Select the two circles.)
Select objects:
Enter the type of array [Rectangular/Polar] <R>:
(Rectangular array)
Enter the number of rows (—) <1>: 2
Enter the number of columns (|||) <1>: 11
Enter the number of levels (…) <1>: 2
Specify the distance between rows (—): -0.75
(In the negative Y direction.)
Specify the distance between columns (|||): 1
(In the positive X direction.)
Specify the distance between levels (…): -7.5
(In the negative Z direction.)
Command:
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 09-2.
Draw all model objects on layer: Model and all construction objects on layer: Construction. (Figure Step 3A, 3B, and 3C)
Set the current UCS to Front and change the current view to Front. Draw three circles and a construction line from the centre to the quad as shown in the figure. Take all of the sizes from the multiview drawing. (Figure Step 4)
Using the ARRAY command, array the construction line 192 times around. Use the centre of the circle as the basepoint for the array. (Figure Step 5)
On layer: Model, draw two gear teeth by drawing lines from the intersection of the lines and the circles. (Figure Step 6)
Turn layer: Construction off and your drawing should appear as shown in the figure. (Figure Step 7)
Trim the two outer circles to form the repeat pattern of one gear tooth. (Figure Step 8)
Change the current view to SE Isometric. (Figure Step 9)
Copy all objects 0.5 inches in the -Z direction. 0.5 is the thickness of the gear. (Figure Step 10)
Add lines to complete the gear tooth. (Figure Step 11)
Enter the 3DARRAY command, as shown below, to complete the wireframe model of the gear. (Figure Step 12A and 12B)
Command: 3DARRAY
Select objects:
Specify opposite corner: 12 found
(Select the lines that make one gear tooth in a window.)
Select objects:
Enter the type of array [Rectangular/Polar] <R>:P
(Polar array.)
Enter the number of items in the array: 32
Specify the angle to fill (+=ccw, -=cw) <360>:
(Accept the default.)
Rotate arrayed objects? [Yes/No] <Y>:
(Accept the default.)
Specify centre point of array: (cen) P1
Specify second point on axis of rotation: (cen) P2
(From centre to centre of the circles defines the endpoints of a line to be used as the axis of the array.)
Command:
Save and close the drawing.
Open the drawing: AutoCAD 3D Workalong 09-1. The drawing should appear as shown in the figure. (Figure Step 1)
Using the SAVEAS command, save the drawing with the name: AutoCAD 3D Workalong 09-3.
Enter the MIRROR3D command, as shown below, to mirror the model. (Figure Step 3)
Command: MIRROR3D
Select objects:
Specify opposite corner: 124 found
(Select all object in the model in a window.)
Select objects:
Specify first point of mirror plane or [Object/Last/Zaxis/View/XY/YZ/ZX/3points] <3points>: (end) P1
Specify second point on mirror plane: (end) P2
Specify third point on mirror plane: (end) P3
Delete source objects? [Yes/No] <N>:
(Accept the default.)
Command:
The completed mirrored model is shown in the figure. (Figure Step 4A and 4B)
Save and close the drawing.
To simplify or speed up drawing orthographic views of a model, sometimes views are only partially drawn. In these cases, the cut off portion of the view is not required for the reader to visualize or construct the model. See the figures for examples of short and long break lines.
Key Principles in Module 9
Time allowed: 50 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 09-1 | 3D Layout Metric | Millimeters |
Draw all construction objects on layer: Construction.
Draw all model objects on layer: Model.
Draw a wireframe model of the object shown in the figure. (Figure Step 3A and 3B)
Using the figure as a reference, anywhere in model space, draw a wireframe model of one nut and one bolt. (Figure Step 4A and 4B)
Move one bolt and one nut to the bottom outside bolt location as shown in the figure. The bolt comes up from the bottom and nut is on top of the plane. (Figure Step 5A, 5B, 5C, and 5D)
Array the nut and bolt to match the figure. (Figure Step 6)
Mirror the completed model. (Figure Step 7)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Millimeters.
Change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 50 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 09-2 | 3D Layout English | Inches |
Draw a wireframe model of the centre octagon and one arm as shown in the figures. Details of the arm are in Figure Step 1D Detail B and Figure Step 1E Detail A. (Figure Step 1A, 1B, 1C, 1D, and 1E)
Array the arm as shown in the figure. (Figure Step 2)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches.
Change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 50 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 09-3 | 3D Layout English | Inches |
On layer: Model, draw a wireframe model as shown in the figure. See the multiview drawing in Figure 1 Step B. (Figure Step 1A and 1B)
Mirror the wireframe drawn in Step 1. Erase the extra lines and clean up the model to create one model. (Figure Step 2)
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. Change the current UCS to World and check the model with the key.
Turn layer: Key off.
Note the location of the UCS and rotate the model. (Figure Step 5)
Note the location of the UCS and rotate the model. (Figure Step 6)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
In the first nine modules, drawing wireframe models was taught. A wireframe model is a real-world 3D object represented by lines, circles, arcs, and/or plines located along the edges of the model. For that reason, you can see right through the model and see objects that would not be visible if the model was surfaced or solid. Think of it as the skeleton of a model.
In Modules 12 to 30, constructing surface and solid models is taught. AutoCAD software comes complete with five predefined visual styles. In this module, viewing surface and solid models using these five styles is covered.
The VSCURRENT command is used to set the current visual style that the model will be displayed. See Figure 10-1. You can change the current visual style as required.
AutoCAD Command: VSCURRENT
The VSCURRENT command is used to set the current visual style (shade mode) to be applied to a surface or solid model.
Shortcut: VS
Using the NEW command, start a new drawing using the template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 10-1.
Enter the UNITS command. In the Units dialogue box, set the Insertion Units to Inches. With the current UCS set in World, use the INSERT command to insert the block:
AutoCAD 3D Workalong 10-1 at the coordinates 0,0,0. Explode the block. Be careful to only explode it once.
Set the current view to SE Isometric. Your model should now appear as shown in the figure. (Figure Step 4)
Change the layer of both solid models to layer: Model.
You should now have two solid models. To check this, open the Properties window and select one of the solid models. When selected, the object type in the top box of the Properties windows should indicate that the object is a 3D Solid. If the object type is anything else, exit and delete the drawing. Start this workalong again from Step 1. Be careful when using the EXPLODE command to explode the block only once. (Figure Step 6)
If you are using Toolbars menus, enable the Visual Styles toolbar. If you are using the Ribbon Menus, click the Home tab. Enable the 2D Wireframe visual style icon. You can tell when the current visual style is 2D Wireframe by the appearance of the UCS icon. (Figure Step 7)
Click the 3D Wireframe visual style icon. You can tell when the current visual style is 3D Wireframe by the appearance of the UCS icon. (Figure Step 8)
Click the 3D Hidden visual style icon. Note how when the current visual style is 3D Hidden, the model appears solid and only displays the visible objects. (Figure Step 9)
Change the layer of both solid models to layer: Solid 1.
Click the Realistic visual style icon and note how when the current visual style is Realistic, the appearance of the model is the most basic realistic view of a shaded solid or surfaced model. (Figure Step 11)
Click the Conceptual visual style icon and note how when the current visual style is Conceptual, the appearance of the solid model is more of an artistic look. (Figure Step 12)
Delete the cylindrical solid model leaving only one solid model. Change the current visual style to Realistic and your model should now appear as shown in the figure. (Figure Step 13)
If you are using Toolbar menus, enable the display of the Orbit toolbar. If you are using Ribbon menus, use the View-Orbit pull-down menu. Click the Constrained Orbit icon. (Figure Step 14A and 14B).
When constrained orbit command is active, it displays the icon as shown in the figure. (Figure Step 15)
Orbit the model and note how this command affects the position of the model. Press Esc to exit the command.
Click the Free Orbit icon and orbit the model. Note how this command affects the position of the model. Press Esc to exit.
Click the Continuous Orbit icon and use it to orbit the model. Read the Author’s Comments. (Figure Step 18)
Set the current view to SE Isometric.
Save and close the drawing.
MUST KNOW: Surface and solid models can be viewed in many visual styles. Models can be viewed as a wireframe, a hidden, or a solid. In a hidden style, the model will appear as it would in real life. It obstructs the lines and curves that are behind the visible surfaces. In the solid style, the model is shaded. A shaded model will be shaded with the same color as the model.
The VSCURRENT command controls which visual style is used to display the model. It will remain displayed in the that visual style until the current visual style is changed. Even if the drawing is closed and opened again, the visual style of the model remains as it was last set.
A model must be constructed as a surface or a solid to be viewed hidden or shaded. A wireframe model will only display in the 2D Wireframe or 3D Wireframe visual style. Constructing surface and solid models is taught in Modules 11 to 30.
AutoCAD System Variable: VPCONTROL
Enables or disables the display of the Viewport Controls menu.
Shortcut: none
Open the drawing: AutoCAD 3D Workalong 10-1. (Figure Step 1)
Enter the system variable VPCONTROL and set it to ON, as shown below.
Command: VPCONTROL
Enter new value for VPCONTROL <OFF>: ON
Command:
Step 2 will enable the display of the Viewport Controls menu located in the top left corner of the Graphic window. (Figure Step 3A, 3B, and 3C)
Click the small dash on the left side of the menu. This will pull down a list of menu items. Ensure that all items are disabled, as shown in the figure. (Figure Step 4)
Click the View menu. It should read SE Isometric. This will pull down the list of the predefined views as shown in the figure. (Figure Step 5)
Enable Top to change the current view of the model to the Top. (Figure Step 6A and 6B)
Pull down the View menu and set the current view to SE Isometric. (Figure Step 7A and 7B)
Click the Visual Style menu and in the pull down list, set the current visual style to 2D Wireframe. (Figure Step 8A and 8B)
Click the Visual Style menu and in the pull down list, set the current visual style to Conceptual. (Figure Step 9A and 9B)
Click the small dash on the left side of the menu to pull down the menu. Enable Navigation Bar. The Navigation Bar will display on the right side of the Graphic window as shown in the figure. (Figure Step 10A and 10B)
Click the small arrow located at bottom right corner of the Navigation Bar to pull down its menu. Ensure that all six item are enabled as shown in the figure. (Figure Step 11)
Click the small arrow again located at the bottom of the Navigation Bar to pull down its menu. Click the Docking positions item to display the flyout menu. Ensure the enabled items match the figure. (Figure Step 12)
Open the Options dialogue box using the OPTIONS command. Enable the All other visual styles item under the Display the ViewCube, as shown in the figures. Click OK to close the dialogue box. (Figure Step 13A and 13B)
Click the small dash on the left side of the menu to pull down the menu. Enable ViewCube. The ViewCube will display on the right side of the Graphic window, as shown in the figure. (Figure Step 14A and 14B)
Save and close the drawing.
ViewCube is a valuable AutoCAD 3D tool that provides visual feedback of the current orientation of the model and a very quick and effective method of changing your viewpoint of the model. See Figure 10-3.
ViewCube can be used to restore and define the Home view of a model, switch between views of the model, projection modes and change its interactive behavior and appearance.
AutoCAD Command: NAVVCUBE
The NAVVCUBE command controls the visibility and display properties of the ViewCube tool.
Shortcut: none
Open the drawing: AutoCAD 3D Workalong 10-1. (Figure Step 1)
Click the small dash on the left side of the Viewport Controls menu. Ensure that ViewCube and Navigation Bar are enabled as shown in the figure. (Figure Step 2)
The Graphic window should appear similar to the figure. (Figure Step 3)
Ensure that the current view is set to SE Isometric.
Click the arrow icon located on the lower right side of ViewCube. (Figure Step 5)
In the pull-down menu, click Set Current View as Home. (Figure Step 6)
Click the arrow again and click ViewCube Settings (Figure Step 7)
Set the ViewCube Settings dialogue box as shown in the figure. (Figure Step 8)
Move the cursor onto the top of ViewCube. When it turns blue, click it. The solid model’s current view will change to the Top view. (Figure Step 9A and 9B)
Click the Home icon on ViewCube. It is the small house in the upper left corner. The model will now display the home view. For this model, it is SE Isometric. (Figure Step 10A and 10B)
Using what you just learned, change the current view to Front. (Figure Step 11)
Change the current view to Right. (Figure Step 12)
Change the current view to the Home view. (Figure Step 13)
Save and close the drawing.
Key Principles in Module 10
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 11-1 | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the object shown in the multiview drawing. Set the current view to SE Isometric. (Figure Step 1A, 1B, 1C, and 1D)
Mirror the original model so that the mirrored copy lies on top of the existing model as shown in the figure. (Figure Step 2)
Rotate the model 90 degrees as shown in the figure. Note the location of the WCS in relation to the model, after the rotation. (Figure Step 3)
Move the model to locate the front corner on the WCS. (Figure Step 4)
Array the model to match the figure. Keep the location of the WCS in mind when you are executing the array. (Figure Step 5)
On layer: Construction, draw a line from absolute coordinates X20,Y100,Z0 to the absolute coordinates X-5,Y100,Z0. (Note that X is negative 5). Before you draw it, ensure that the current UCS is World and keep in mind that the coordinates are absolute so do not use an @.
Copy, rotate and locate one of the models at the end of the line you drew in Step 6. Locate it at the absolute coordinates X-5,Y100,Z0 (Note that X is negative 5) as shown in the figure. (Figure Step 7A and 7B)
Array the model as shown in the figure. (Figure Step 8)
Your complete model should match the figure. ( figure Step 9)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
A surface model is a 3D model with all of its outer surfaces covered with a thin coating. Think of it as an empty box with a balloon skin. All the sides that define its shape are covered but it is hollow on the inside. Unlike a solid model, the volume, weight, and centre of gravity of a surface model cannot be calculated by AutoCAD. Solid modeling is taught in Modules 17 to 31.
There are many reasons why surface models are constructed rather than solid models. A surface model can be used to create objects that have complex curved shapes which are difficult to construct as a solid models. For industries such as the automobile, aircraft, and ship design, surfaces are used as a crucial part of their CAD design. For 3D mapping, surface meshes are used to define the 3D physical shape of the earth.
A surface can be either created with a face or a mesh or a combination of the two. A surface face is a good method to create simple surfaces while a surface mesh works for all surfaces including complex and curved surfaces. Figure 12-1 shows a model covered with a surface mesh. Faces and meshes can be combined, on the same model, when surfacing a model by creating some of the surfaces with faces and some with meshes. Once a model is surfaced, it can be shaded as shown in Figure 12-2.
USER TIP: Although a model can be created with surfaces alone, it is much easier to construct it as a wireframe model first. Draw the wireframe on layer Model and when it is complete, create the surfaces and then freeze layer Model.
AutoCAD Command: 3DFACE
The 3DFACE command is used to create a surface face bounded by a minimum of three and a maximum of four edges.
Shortcut: 3F
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 12-1.
Set the current UCS to World. Enter the UNITS command and in the Units dialogue box, set the Insertion Units to Inches. Using the INSERT command, insert the block:
AutoCAD 3D Lab 01-2 at the coordinates 0,0,0. Explode the block and set the current view to SE Isometric. (Figure Step 3)
Change the layer of all wireframe lines to layer: Model. (Figure Step 4)
On layer: Construction, draw the construction lines to help you insert the surfaces. Keep in mind that the maximum number of sides that a face can be bound by is 4. Draw the lines on all six sides. (Figure Step 5)
Set layer: Surface Face as the current layer. Enter the 3DFACE command, as shown below, to place a surface face on the wireframe model. Ensure you snap to the endpoints of the wireframe lines. (Figure Step 6)
Command: 3DFACE
Specify first point or [Invisible]: (end) P1
Specify second point or [Invisible]: (end) P2
Specify third point or [Invisible] <exit>: (end) P3
Specify fourth point or [Invisible]: (end) P4
(The surface face is defined by snapping to endpoints of existing wireframe lines. Pick points moving around the surface. Do not crisscross.)
Command:
Enter the 3DFACE command as shown below. In this command, insert the common edges on the same plane as invisible. The figure shows the two edges (marked with an I) that should be inserted as invisible. (Figure Step 7)
Command: 3DFACE
Specify first point or [Invisible]: (end) P5
Specify second point or [Invisible]: (end) P6
Specify third point or [Invisible] <create three-sided face>: I
(You want the last edge to be invisible.)
Specify third point or [Invisible] <exit>: (end) P7
Specify fourth point or [Invisible] <create three-sided face>: (end) P8
Specify third point or [Invisible] <create three-sided face>: I
(You want the last edge to be invisible.)
Specify third point or [Invisible] <exit>: (end) P9
Specify fourth point or [Invisible] <create three-sided face>: (end) P10
Specify fourth point or [Invisible] <create three-sided face>: (end) P11
Specify fourth point or [Invisible] <create three-sided face>: (end) P12
Specify fourth point or [Invisible] <create three-sided face>: (end) P13
Specify fourth point or [Invisible] <create three-sided face>: (end) P14
Specify fourth point or [Invisible] <create three-sided face>: (end) P15
Specify fourth point or [Invisible] <create three-sided face>: (end) P16
Specify third point or [Invisible] <exit>:
Command:
To check the surfaces you just inserted, set the current visual style to Realistic as shown in the figure. (Figure Step 8)
Change the current visual style to 3D Wireframe.
Using the 3DFACE command, add faces to completely surface the model. Ensure that you apply faces on the back and bottom. Turn layers: Model and Construction off.
Change the current visual style to Realistic. Using the 3DFORBIT command, ensure that the complete model is surfaced. (Figure Step 11A and 11B)
Save and close the drawing.
Key Principles in Module 12
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 12-1 | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the object shown in the figures. (Figure Step 1A, 1B, and 1C)
On layer: Surface Face, create surface faces on all surfaces including the back and bottom. Make all surface edges invisible.
Freeze layers: Construction and Model.
See the current visual style to Realistic. Using 3DFORBIT, check it for completeness.
Set the Insertion Units, change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 12-2 | N/A | Millimeters |
Open the drawing: AutoCAD 3D Lab 05-2.
Using the SAVEAS command, save the drawing with the name: AutoCAD 3D Lab 12-2.
On layer: Surface 3, create surface faces on each side including the back and bottom. (Figure Step 3A and 3B)
Freeze layers: Construction and Model.
See the current visual style to Realistic. Using 3DFORBIT, check it for completeness.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 12-3 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 07-1.
Using the SAVEAS command, save the drawing with the name: AutoCAD 3D Lab 12-3.
On layer: Surface 2, create surface faces on each side including the back and bottom. Surface all of it with mesh surfaces. (Figure Step 3A and 3B)
When complete, freeze layers: Construction and Model.
See the current visual style to Realistic. Using 3DFORBIT, check it for completeness.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
Geometrically defined surface meshes use existing geometry that must be created before the surfaces. In almost all cases, the wireframe of the model is used as the existing geometry. There are four geometrically defined surface meshes that can be created in AutoCAD. They are the ruled surface, revolved surface, tabulated surface, and edge surface. The commands to create these meshes are RULESURF, REVSURF, TABSURF, and EDGESURF. The EDGESURF command is taught in Module 15.
To create a geometry defined surface mesh, start with the wireframe geometry and ensure that it is on its own layer. Surface the wireframe model on all sides, making sure that all exposed sides have a surface covering them. Think of the model as an object that must be made water tight.
Even the inside of a hole going through the model must have a surface applied on it. Place the surface meshes on their own layer. When the surfaced model is complete, freeze the layer containing the wireframe or the geometry leaving only the layer with the surface mesh displayed.
A ruled surface, inserted with the RULESURF command, is the most commonly used method to surface a model. To place a ruled surface, simply select two lines, a line and an arc, two arcs, or two circles to place the surface between. See Figure 13-1.
A revolved surface, inserted with the REVSURF command, is a surface created by revolving a profile around an axis. The profile can be a line, arc, circle, or an open or closed 2D polyline or 3D polyline. See Figure 13-2. The axis must be a line or an open 2D or 3D polyline. If a polyline is used as the axis, the REVSURF command will simply use a straight line between the start point and end point of the polyline.
A tabulated surface, inserted with the TABSURF command, is a surface created by projecting a profile along a path. The profile defines the surface of the mesh as it follows the path. See Figure 13-3. The profile can be a line, arc, circle, ellipse, or an open or closed 2D or 3D polyline. The path can be a line or a polyline. If a polyline is used as the axis, the TABSURF command will simply use a straight line between the start point and end point of the polyline. The surface is drawn starting at the point on the profile closest to the point selected in the command.
The mesh density represented by the lines, circles, or arcs that make the rows and columns of the surface mesh are controlled with the system variables SURFTAB1 and SURFTAB2. On flat surfaces, the density of the mesh is not that important but with curved or irregular shaped surfaces, the density is very important since the higher the setting, the more segments are used when creating circles and arcs. If the mesh is not dense enough, small gaps will be left where a curved surface meets a flat surface. See Figure 13-4.
AutoCAD Command: RULESURF
The RULESURF command is used to create a rule surface between two existing edges.
Shortcut: none
SURFTAB1 = YES
SURFTAB2 = No Effect
Using the NEW command, start a new drawing using template: 3D Layout Metric.
Save and name the drawing: AutoCAD 3D Workalong 13-1.
Set the current layer to: Model and the current visual style to 2D Wireframe.
Draw a wireframe model of the multiview drawing. (Figure Step 4A and 4B)
Set the system variable SURFTAB1 to 24 as shown below: Command: SURFTAB1
Enter new value for SURFTAB1 <8>: 24
Command:
On layer: Construction, draw a line along the top edge of each side of the model. (Figure Step 6)
Set layer: Surface 1 as the current layer. Enter the RULESURF command, as shown below, to insert a ruled surface. (Figure Step 7A and 7B)
Command: RULESURF
Current wire frame density: SURFTAB1=24
Select first defining curve: P1
Select second defining curve: P2
Command:
Repeat the RULESURF command and insert surfaces all around the edge of the model. (Figure Step 8)
Turn layer: Surface Off off and lock layers: Model and Construction. Select all of the surfaces inserted in Steps 7 and 8 and change their layer to: Surface Off. (Figure Step 9)
Using what was just taught, insert ruled surfaces around the top of the object and inside of the hole as shown in the figure. (Figure Step 10).
Change the layer of the surfaces inserted in Step 10 to layer: Surface Off.
On layer: Construction, draw the construction lines on the top surface as shown in the figure. Ensure to snap to the endpoints of the lines and arcs. (Figure Step 12)
On layer: Surface 1, use the RULESURF command to insert the surfaces as shown in the figure. Change the surfaces the layer: Surface off. (Figure Step 13)
On layer: Surface 1, use the RULESURF command to draw surfaces as shown in the figure. Change the layer of the surfaces to layer: Surface off. (Figure Step 14)
On layer: Construction, draw a 180 degree arc on the top half of the circle. Ensure that you snap to the quads of the circle. To do that, ensure to locate the UCS on the same plane as the circle. (Figure Step 15)
On layer: Surface 1, insert a ruled surface between the arcs. (Figure Step 16)
Change the layer of the surface that you just drew to layer: Surface Off.
Draw two construction lines and a construction arc on the bottom half of the circle. (Figure Step 18)
On layer: Surface 1, insert a ruled surface. (Figure Step 19)
On layer: Surface 1, insert the ruled surfaces as shown in the figure. (Figure Step 20)
Change the layer of the existing surfaces to layer: Surface 1 until your model matches the figure. (Figure Step 21)
Copy the surfaces from the front side of the model to back side. (Figure Step 22)
Using what was just taught, complete surfacing the model. Ensure to surface the bottom of the model. When complete, change all the surfaces from layers: Surface off to Surface 1.
Turn off all the layers except layer: Surface 1 and the model should appear as shown in the figure. (Figure Step 24)
Set the current visual style to Realistic. (Figure Step 25)
Save and close the drawing.
AutoCAD Command: REVSURF
The REVSURF command is used to create a surface of revolution by revolving an existing profile around an axis.
Shortcut: none
SURFTAB1 = YES
SURFTAB2 = YES
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 13-2. (Figure Step 2)
Set the current layer to: Pline and the current visual style to 2D Wireframe.
Change the current view to SE Isometric and the current UCS to Right.
Using the multiview drawing as a reference, draw the right side cross section of the solid part of the object. (Figure Step 5)
On layer: Construction, draw a line, of any length, from 0,0,0 along the X axis. Enable ortho mode to draw it faster. This is the centre of the model and will be used as the axis for the revolution. (Figure Step 6)
Using the PEDIT command, as shown below, convert the lines of the model to a closed polyline.
Command: PE
Select polyline or [Multiple]:
(Select one line of the model.)
Object selected is not a polyline
Do you want to turn it into one? <Y>
(Press Enter to accept the default.)
Enter an option [Close/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Undo]: J
(J for Join.)
Select objects: ALL
13 found
Select objects:
11 segments added to polyline
Enter an option [Open/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Undo]:
Command:
To ensure that you have successfully created a closed polyline, open the Properties window and select the polyline. The object type should read Polyline, all the objects should show as part of the polyline and the Closed property should indicate Yes. (Figure Step 8)
Set the system variable SURFTAB1 to 64 and SURFTAB2 to 24 as shown below.
Command: SURFTAB1
Enter new value for SURFTAB1 <6>: 64
Command: SURFTAB2
Enter new value for SURFTAB2 <6>: 24
Command:
Change the current layer to layer: Surface 1 and enter the REVSURF command as shown below. After you complete the command, your model should appear as shown in the figure. (Figure Step 10)
Command: REVSURF
Current wire frame density: SURFTAB1=64 SURFTAB2=24
Select object to revolve
(Select the closed polyline.)
Select object that defines the axis of revolution:
(Select the axis line.)
Specify start angle <0>:
(Accept the default of 0.)
Specify included angle (+=ccw, -=cw) <360>:
(Accept the default of 360.)
Command:
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Using the 3DFORBIT command, orbit the model and look at all sides. (Figure 12A and 12B)
Save and close the drawing.
AutoCAD Command: TABSURF
The TABSURF command is used to create a surface mesh moving a profile along a path. Shortcut: none
SURFTAB1 = YES
SURFTAB2 = No Effect
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 13-3.
Set the current visual style to 2D Wireframe, the current view to SE Isometric, and the current UCS to World.
Set layer: Construction as the current layer. Draw the model shown in the dimensioned model. These are the construction lines and arcs to be used to construct the model. When complete, your model will appear as shown in the figure. The length of the lines that appear dashed in the dimensioned model are not important since they are axis lines only. They are always drawn in the Z direction of the current UCS. They can be drawn any length as continuous linetype. (Figure Step 4A, 4B, and 4C)
Set the current UCS to Front and then draw a model of the object shown in the dimensioned drawing. The drawing should appear as shown in the figure. Draw the model anywhere in model space. Its location is not important. (Figure Step 5A and 5B)
Change the lines and arcs into two closed polylines using the PEDIT command. Check them using the Properties window. (Figure Step 6)
On layer: Construction, draw in two construction lines from midpoint of the lines to find the exact centre of the object. (Figure Step 7)
Make three additional copies of the model and rotate them to lay on different UCS planes. Their location in 3D space is not important. (Figure Step 8)
Your drawing should appear similar to the figure. (Figure Step 9)
Copy the objects onto the construction lines. Ensure that the midpoint of the object (the intersections of the construction lines) aligns to the endpoints of the lines and arcs. (Figure Step 10)
With the UCS located on the Front, SURFTAB1 set to 48 and layer: Surface 1 as the current layer, enter the TABSURF command, as shown below, to create the surface for the inside of the tube. (Figure Step 11)
Command: TABSURF
Current wire frame density: SURFTAB1=48
Select object for path curve:
(Select the inside polyline.)
Select object for direction vector:
(Select the construction axis line. Ensure you select it closer to the end where the object your are tabulating is located.)
Command:
Set the current visual style to Realistic. (Figure Step 12)
Using the TABSURF command, create the surface for the outside of the tube. (Figure Step 13)
Enter the REVSURF command, as shown below, to construct the inside of the tube around the first corner. First change the layer of the straight tube surfaces constructed in Steps 11 to 13 to layer: Surface Off. (Figure Step 14)
Command: REVSURF
Current wire frame density: SURFTAB1=48 SURFTAB2=6
Select object to revolve:
(Select the inside polyline.)
Select object that defines the axis of revolution
(Select the axis line.)
Specify start angle <0>:
(Accept the default.)
Specify included angle (+=ccw, -=cw) <360>: -90
Command:
Using what was just taught, construct the outside of the tube and change the layers of the surfaces until the model appear as shown in the figure. (Figure Step 15)
Using what was just taught, complete the model. (Figure Step 16)
Turn off layers: Model and Construction and your completed model will appear as shown in the figure. (Figure Step 17)
Save and close the drawing.
Key Principles in Module 13
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 13-1 | 3D English | Inches |
Draw a wireframe of the object shown in the figure. (Figure Step 1)
Pick appropriate mesh densities and on layer: Surface 2, create surface meshes on all surfaces including back and bottom. (Figure Step 2)
Freeze layers: Construction and Model.
Set the current visual style to Realistic. Use the 3DORBIT command to check that the model is surfaced on all sides.
Set the Insertion Units, change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 13-2 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 04-1.
Save the drawing with the name: AutoCAD 3D Lab 13-2.
On layer: Surface 5, create surface meshes on all surfaces including back and bottom. (Figure Step 3)
Freeze layers: Construction and Model.
Set the current visual style to Realistic. Use the 3DFORBIT command to check that the model is surfaced on all sides.
Save and close the drawing.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 13-3 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 08-1.
Save the drawing with the name: AutoCAD 3D Lab 13-3.
On layer: Surface 1, create surfaces on each side including back and bottom. (Figure Step 3)
Freeze layers: Construction and Model.
Set the current visual style to Realistic. Use the 3DFORBIT command to check that the model is surfaced on all sides.
Save and close the drawing.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 13-4 | 3D Layout Metric | Millimeters |
On layer: Pline, draw the cross section of the top half of the model on the right side UCS. (Figure Step 1A and 1B)
Create a surface revolution on layer: Surface 1. (Figure Step 2)
Freeze layers: Pline and Construction.
Set the current visual style to Realistic. Use the 3DORBIT command to check that the model is surfaced on all sides.
Set the Insertion Units, change the current UCS to World and check the model with the key.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
When an irregular complex mesh cannot be drawn using a geometrically generated surface, the 3DMESH command can be used to create it. The 3DMESH command uses a grid made of XYZ coordinates to generate the surface mesh. This command is used extensively when creating 3D topographical maps. It is also used in automobile and airplane design.
AutoCAD Command: 3DMESH
The 3DMESH command is used to create an irregular complex surface mesh from a grid of XYZ coordinates.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 14-1.
Set layer: Model as the current layer.
Set the current visual style to 2D Wireframe, the current UCS to World, and the current view to SE Isometric. (Figure Step 4)
Draw a 5 X 4 grid as shown in the figure. Draw the grid lines 1 inch apart along both the X and Y axis. (Figure Step 5)
Set layer: Surface 1 as the current layer and using Figure Step 6A as a reference, enter the 3D MESH command, as shown below, to create the 3D mesh. When complete, your drawing should appear as shown in the figure. (Figure Step 6A and 6B)
4Figure Step 6BCommand: 3DMESH
Enter size of mesh in M direction: 5
(5 columns in the X direction. Count the grid lines not the spaces.)
Enter size of mesh in N direction: 4
(4 rows in the Y direction. Count the grid lines, not the spaces.)
Specify location for vertex (0, 0): 0,0,0.2
(Enter the XYZ coordinates stating at bottom left corner which is X0Y0Z0.2. Then work up the Y axis to the top and then jump back down to X1,Y0.)
Specify location for vertex (0, 1): 0,1,0.5
(The 0.5 is entered here for clarity. If you enter .5 it will do the same thing.)
Specify location for vertex (0, 2): 0,2,0.4
Specify location for vertex (0, 3): 0,3,0.3
Specify location for vertex (1, 0): 1,0,0.1
Specify location for vertex (1, 1): 1,1,0.3
Specify location for vertex (1, 2): 1,2,0.6
Specify location for vertex (1, 3): 1,3,0.5
Specify location for vertex (2, 0): 2,0,0
Specify location for vertex (2, 1): 2,1,-0.2
Specify location for vertex (2, 2): 2,2,-0.3
Specify location for vertex (2, 3): 2,3,-0.5
Specify location for vertex (3, 0): 3,0,0.1
Specify location for vertex (3, 1): 3,1,0.2
Specify location for vertex (3, 2): 3,2,0.2
Specify location for vertex (3, 3): 3,3,0.2
Specify location for vertex (4, 0): 4,0,0.3
Specify location for vertex (4, 1): 4,1,0.7
Specify location for vertex (4, 2): 4,2,0.5
Specify location for vertex (4, 3): 4,3,0.4
Command:
Turn layer Model off and set the current visual style to: Realistic. Your model should appear similar to the figure. (Figure Step 7)
Turn layer: Surface 1 off and layer: Model on. Set the current layer to: Model. With the UCS set to World, draw lines from the each grid vertex in the Z distance. See Figure Step 6A for the Z value. Be careful as some are positive and some are negative. When the Z is 0, you do not have to draw anything. For example, the line at X0Y0 should be drawn 0.2 inches in the positive Z direction. When complete, the model should appear as shown in figure. (Figure Step 8)
Set layer: Surface 2 as the current layer and enter the 3DMESH as shown below. (Figure Step 9)
Command: 3DMESH
Enter size of mesh in M direction: 5
Enter size of mesh in N direction: 4
Specify location for vertex (0, 0): (end) P1
(With osnap enabled, snap to the end of the Z line. You may have to zoom in to ensure you are snapping to the correct end of the line.)
Specify location for vertex (0, 1): (end) P2
Specify location for vertex (0, 2):(end) P3
Specify location for vertex (0, 3):(end) P4
Specify location for vertex (1, 0):(end) P5
Specify location for vertex (1, 1):(end) P6
(Continue until you complete the grid.)
Command:
Set the current visual style to: Realistic. Your model should appear similar to the figure. (Figure Step 10)
Save and close the drawing.
A region is a 2D solid and is created using a closed polyline, circle, ellipse or spline as the boundary. A region must lie on a 2D plane. See Figure 14-1.
While regions are not technically surfaces, they will shade and can be rendered, therefore, can be used to surface a model.
If the system variable DELOBJ is set to 1, AutoCAD will delete the closed object that was used as the boundary to create the region. In most cases, it is important for you to set this variable to 0 to retain the original object used to create the region.
AutoCAD Command: REGION
The REGION command is used to create a 2D solid within a closed object.
Shortcut: REG
AutoCAD Command: SUBTRACT
The SUBTRACT command is used to subtract one solid from another.
Shortcut: SU
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 14-2. (Figure Step 2)
Set layer: Model as the current layer, the current view to SE Isometric, the current UCS to Top, and the current visual style to 2D Wireframe.
Draw the wireframe model of the multiview drawing. (Figure Step 4)
Enter the DELOBJ system variable, as shown below, and set it 0. Command: DELOBJ
Enter new value for DELOBJ <1>: 0
Command: DELOBJ
Enter new value for DELOBJ <0>:
Command:
Move the UCS to lie on top of the model as shown in the figure. Ensure that the positive Z axis is up and it is located at the centre of the circle. (Figure Step 6)
Using what you learned earlier, use the PEDIT command to convert the lines and arcs to closed polylines. Check the objects with the Properties window to ensure that they are closed. (Figure Step 7)
Delete all of the objects except the circles on the bottom of the model and then copy the plines you just created to the bottom. (Figure Step 8)
Set layer: Surface 1 as the current layer and enter the REGION command, as shown below, to create regions for the five closed objects on top of the model.
Command: REGION
Select objects: 1 found
(Select each object, by picking them one at a time.)
Select objects: 1 found, 2 total
Select objects: 1 found, 3 total
Select objects: 1 found, 4 total
Select objects: 1 found, 5 total
Select objects:
5 loops extracted.
5 Regions created.
Command:
Set the current visual style to: Realistic. Your model should appear as shown in the figure. (Figure Step 10)
Using the REGION command, insert a region using the outside closed polyline. (Figure Step 11)
Using the SUBTRACT command, subtract the five inner regions that you created in Step 9 from the region you created in Step 11. (Figure Step 12)
Command: SUBTRACT
Select solids and regions to subtract from ..
Select objects: 1 found
(Select the large region.)
Select objects:
(Press Enter to indicate you have finished selecting.)
Select solids and regions to subtract ..
Select objects: 1 found
(Select each of the five smaller regions one at a time.)
Select objects: 1 found, 2 total
Select objects: 1 found, 3 total
Select objects: 1 found, 4 total
Select objects: 1 found, 5 total
Select objects:
Command:
Ensure that layer: Surface Off is off and then change the layer of the region you just created to layer: Surface Off. Your model will now appear as shown in the figure. (Figure Step 13)
Click the UCS Origin icon and then snap to the centre of the circle on the bottom of the object. (Figure Step 14)
Click the Rotate X Axis UCS icon on the UCS toolbar and rotate it 180 degree rotation. This will rotate the UCS so that the positive Z direction is pointing down. (Figure Step 15)
Using the 3DORBIT command, rotate the model around about 180 degrees and then using what you learned in Steps 10 to 12, insert the regions on the bottom. Subtract the inner regions as you did before. (Figure Step 16)
Change the layer of the regions to layer: Surface Off and then using the RULESURF command, create surfaces on the edges and holes in the model. Create the surfaces on layer: Surface 1. (Figure Step 17)
Turn layers: Model and Construction off and change the layer of the regions to layer: Surface 1. Your completed model should appear as shown in the figure. Use the 3DORBIT command to check that the complete model is surfaced. (Figure Step 18)
Key Principles in Module 14
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 14-1 | 3D Layout Metric | Millimeters |
On layer: Model, draw the grid shown below. The grid lines are an equal distance apart. (Figure Step 1A and 1B)
On layer: Surface 2, draw a 3D mesh on the grid using the 3D MESH command. The Z values are displayed at each vertex in Figure Step 1B. Set the current visual style to Realistic. It should appear as shown in the figure. (Figure Step 2)
Set the current visual style to 3D Wireframe. Turn layer Surface 2 off and on layer: Model, draw lines representing the Z coordinates. (Figure Step 3)
On layer: Surface 3, draw a 3D mesh on the grid using the 3D MESH command and snapping to ends of the Z coordinates. Set the current visual style to Realistic. (Figure Step 4)
Turn layer: Model off and the completed mesh should appear as shown in the figure. (Figure Step 5)
Set the Insertion Units, change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 14-2 | 3D Layout Metric | Millimeters |
Draw a wireframe model of the object. (Figure Step 1A and 1B)
Use the 2D ARRAY command to speed the model construction.
On layer: Surface 1, create regions for the top and bottom of the model.
On layer: Surface 1, create ruled surfaces for the remainder of the surfaces. Ensure that the complete model is surfaced.
Set the visual style to: Realistic.
Freeze layers: Construction and Model.
Using the 3DORBIT command, check the model for completeness
Set the Insertion Units, change the current UCS to World and check the model with the key.
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 14-3 | N/A | Millimeters |
Open the drawing: AutoCAD 3D Lab 03-2.
Save the drawing with the name: AutoCAD 3D Lab 14-3.
On layer: Surface 1, create regions and surfaces on all sides and holes. (Figure Step 3)
Set the visual style to Realistic.
Freeze layers: Construction and Model.
Using the 3DORBIT command, check the model for completeness
Save and close the drawing.
Time allowed: 50 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 14-4 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 09-3.
Save the drawing with the name: AutoCAD 3D Lab 14-4.
On layer: Surface 2, create regions and surfaces on all sides and holes. (Figure Step 3)
Set the visual style to: Realistic.
Freeze layers: Construction and Model.
Using the 3DORBIT command, check the model for completeness
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
Since the release of AutoCAD 14, polylines created with the PLINE command have been created as lightweight polylines. Sometimes called a 2D polylines, shown in Figure 15-1, lightweight polyline are greatly improved over the older heavyweight or 3D polylines. A 2D polyline must lay on a single plane.
A 3D polyline is created with the 3DPOLY command using XYZ coordinates to locate each of the vertices. See Figure 15-2. A 3D polyline is not restricted to lay on the same plane. It requires a larger part of the drawings database compared to a 2D polyline. For that reason, use 3D polylines only when absolutely required in 3D modeling. 3D polylines must be constructed with lines only and cannot contain arcs or be given a width.
AutoCAD Command: 3DPOLY
The 3DPOLY command is used to create 3D polylines.
Shortcut: none
AutoCAD Command: EDGESURF
The EDGESURF command is used to create a surface mesh by selecting four drawing objects. The drawing objects can be lines, arcs, 2D polylines, and 3D polylines.
Shortcut: none
Open the drawing: AutoCAD 3D Workalong 14-1.
Using the SAVEAS command, save the drawing with the name: AutoCAD 3D Workalong 15-1.
Turn off all layers except layer: Model.
Set the current visual style to 2D Wireframe, the current UCS to World and the current view to SE Isometric. Your model should appear as shown in the figure. (Figure Step 4)
Set layer: 3D Pline as the current layer. Enter the 3DPOLY command, as shown below, to draw 3D polylines between all of the Z coordinates on the grid in both the X and the Y direction. (Figure Step 5)
Command: 3DPOLY
Specify start point of polyline: (end) P1
Specify endpoint of line or [Undo]: (end) P2
Specify endpoint of line or [Undo]: (end) P3
Specify endpoint of line or [Undo]: (end) P4
Specify endpoint of line or [Close/Undo]:
Command: 3DPOLY
Specify start point of polyline: (end) P5
Specify endpoint of line or [Undo]: (end) P6
Specify endpoint of line or [Undo]: (end) P7
Specify endpoint of line or [Undo]: (end) P8
Specify endpoint of line or [Close/Undo]:
Command:
Continue drawing the remainder of the 3D polylines on the Y axis. (Figure Step 6)
Draw 3D polylines between all the Z coordinates in the X direction until you complete the grid. (Figure Step 7)
Turn layer: Model off and your model should appear as shown in the figure. Using the EXPLODE command and a window, explode the 3D plines to convert them into lines. (Figure Step 8)
Change the view to Top. (Figure Step 9)
Set layer: Surface 1 as the current layer. Enter the 3DMESH command, as shown below, to create the mesh. (Figure Step 10)
Command: 3DMESH
Enter size of mesh in M direction: 5
Enter size of mesh in N direction: 4
Specify location for vertex (0, 0): (end) P1
Specify location for vertex (0, 1): (end) P2
Specify location for vertex (0, 2): (end) P3
Specify location for vertex (0, 3): (end) P4
Specify location for vertex (1, 0): (end) P5
Specify location for vertex (1, 1): (end) P6
Specify location for vertex (1, 2): (end) P7
Specify location for vertex (1, 3): (end) P8
(Continue to cover the complete mesh.)
Command:
Set the current visual style to Realistic and the current view to SE Isometric. (Figure Step 11)
Set the current visual style to 2D Wireframe and turn layer: Surface 1 off. You will only see the 3D polylines. (Figure Step 12)
Set the system variables SURFTAB1 to 6 and SURFTAB2 to 6.
On layer: Surface 4, use the EDGESURF command, as shown below, to create a surface mesh on one grid square. (Figure Step 14)
Command: EDGESURF
Current wire frame density: SURFTAB1=6 SURFTAB2=6
Select object 1 for surface edge: P1
Select object 2 for surface edge: P2
Select object 3 for surface edge: P3
Select object 4 for surface edge: P4
Command:
Set the current visual style to Realistic. (Figure Step 15)
On layer: Surface 4, using the EDGESURF command, create surfaces in all grid squares to cover the model. When complete, the model will appear as shown in the figure. (Figure Step 16)
Save and close the drawing.
There are several system variables that can be used to modify or change the appearance of existing surface meshes or changing their mesh density. The PEDIT command and SURFV, SURFU, SURFTYPE, and SPLFRAME system variables are used to smooth and change the setting for the appearance of and mesh density of 3D meshes. If the desired results cannot be obtained using these system variables, it is sometime easier and faster to erase the surface and construct it again using a smaller base grid.
System Variable: SURFV and SURFU
The SURFV and SURFU system variables are used to set the surface mesh density of the M and N directions when the Smooth option is selected in the PEDIT command.
Shortcut: none
SURFU sets the M direction.
SURFV sets the N direction.
System Variable: SURFTYPE
The SURFTYPE system variable is used to control the method AutoCAD fits the surface when the Smooth option is selected in the PEDIT command.
Shortcut: none
It has the following settings:
5 – Quadratic B-spline surface
6 – Cubic B-spline surface
8 – Bezier surface
System Variable: SPLFRAME
The SPLFRAME command is used to control the display of splines and meshes that have been smoothed.
Shortcut: none
It has the following settings:
0 – Enables the display of the smoothed meshes and spline-fit
1 – Disables the display of the smoothed meshes or spline-fit It will display the original mesh. It does not display the invisible edges of 3D faces or polyface meshes.
Open drawing: AutoCAD 3D Workalong 15-1. Using the SAVEAS command, save the drawing with the name: AutoCAD 3D Workalong 15-2.
Turn off all layers except layer: Surface 1. Set the current visual style to Realistic, the current UCS to World and the current view to SE Isometric. (Figure Step 2)
Set the current visual style to 3D Wireframe. (Figure Step 3)
Enter the commands shown below and your model will appear as shown in the figure. (Figure Step 4)
Command: SURFV
Enter new value for SURFV <6>: 12
Command: SURFU
Enter new value for SURFU <6>: 24
Command: PEDIT
Select polyline or [Multiple]:
(Select the mesh.)
Enter an option [Edit vertex/Smooth surface/Desmooth/Mclose/Nclose/Undo]: S
Generating segment 2… Command: REGEN
REGEN Regenerating model.
Command:
Enter the commands shown below. The model should display as it was when you started this exercise. (Figure Step 5)
Command: SPLFRAME
Enter new value for SPLFRAME <0>: 1
Command: REGEN Regenerating model.
Command:
Enter the commands shown below and your model will display as shown in the figure. (Figure Step 6)
Command: SPLFRAME
Enter new value for SPLFRAME <1>: 0
Command: REGEN
Regenerating model
Command:
Enter the commands shown below and your model will display as shown in the figure. (Figure Step 7)
Command: SURFTYPE
Enter new value for SURFTYPE <6>: 5
Command: PEDIT
Select polyline or [Multiple]:
(Select the mesh.)
Enter an option [Smooth surface/Desmooth/MOpen/MClose/NOpen/NClose/Undo]: S
Command:
Enter the commands shown below and your model will display as shown in the figure. (Figure Step 8)
Command: SURFTYPE
Enter new value for SURFTYPE <5: 8
Command: PEDIT
Select polyline or [Multiple]:
(Select the mesh.)
Enter an option [Smooth surface/Desmooth/MOpen/MClose/NOpen/NClose/Undo]: S
Command:
Set the current visual style to Realistic. (Figure Step 9)
Save and close the drawing.
The Key Principles in Module 15
Time allowed: 3 hours.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 15-1 | 3D Layout English | Feet |
In this lab exercise, you will be creating a surface mesh on a plot of land that is 2500 X 2500 feet. There is an exiting 100 ft. road on the south side of the property. (Figure Step 1)
Start a new drawing, using the template 3D Layout English. Insert the block: AutoCAD 3D Lab 15-1. Explode the block.
Change the layer of all objects to layer: Model. (Figure Step 3)
Change the current view to SE Isometric. (Figure Step 4)
The 2D grid is located at sea level or Z=zero and is divided equally every 100 ft.
On the layer: 3D Pline, draw 3D polylines between the top of each of the Z coordinate lines to construct a digital terrain model of the property as shown below. Try rotating the grid and lines to different positions to find the best view to insert the 3D polylines. (Figure Step 6)
Turn off all layers except layers: 3D Pline and Surface 2.
Change the view to Top. (Figure Step 8)
Set layer: Surface 2 as the current layer. Using the EXPLODE command and a window, explode the 3D plines to convert them into lines.
Using the 3DMESH command, draw a mesh by snapping to each of the 625 endpoints. Ensure to select the points in the correct sequence and zoom in to select very accurately. If an error is made, start over again. This will require about 30 minutes of uninterrupted work. Turn layer: 3D Pline off. Set the current view to SE Isometric and the current visual style to Realistic. (Figure Step 10)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1A | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the Base. (Figure Step 1)
On layer: Surface Base, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 2)
Create a block of the model. Name it: AutoCAD 3D Lab 16-1A. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1B | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the Support. (Figure Step 1)
On layer: Construction, add any necessary construction objects that may help insert the model into the assembly.
On layer: Surface Support, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 3)
Create a block of the model. Name it:
AutoCAD 3D Lab 16-1B. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1C | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the Axel. (Figure Step 1)
On layer: Construction, add any necessary construction objects that may help insert the model into the assembly.
On layer: Surface Axel, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 3)
Create a block of the model. Name it:
AutoCAD 3D Lab 16-1C. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1D | 3D Layout English | Inches |
on layer Model, draw a wireframe model of the Wheel. (Figure Step 1)
On layer Construction, add any necessary construction objects that may help insert the model into the assembly.
On layer Surface Wheel, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 3)
Create a block of the model. Name it:
AutoCAD 3D Lab 16-1D. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1E | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the Washer. (Figure Step 1)
On layer: Construction, add any necessary construction objects that may help insert the model into the assembly.
On layer: Surface Washer, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 3)
Create a block of the model. Name it:
AutoCAD 3D Lab 16-1E. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1F | 3D Layout English | Inches |
On layer: Model, draw a wireframe model of the Bolt. (Figure Step 1)
On layer: Construction, add any necessary construction objects that may help to insert the model into the assembly.
On layer: Surface Bolt, surface the complete model. Use faces, meshes, regions, or a mixture of them. (Figure Step 3)
Create a block of the model. Name it:
AutoCAD 3D Lab 16-1F. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 16-1 | 3D Layout English | Inches |
Start a new drawing and save it with the name: AutoCAD 3D Lab 16-1.
Open the six drawings that were created earlier in this lab exercise.
Set the UCS to World and using DesignCenter, insert the following blocks into the drawing: AutoCAD 3D Lab 16-1.
1- AutoCAD 3D Lab 16-1A
2- AutoCAD 3D Lab 16-1B
1- AutoCAD 3D Lab 16-1C
1- AutoCAD 3D Lab 16-1D
4- AutoCAD 3D Lab 16-1E
4- AutoCAD 3D Lab 16-1F
Close all drawings except for: AutoCAD 3D Lab 16-1
Ensure that layers: Model and Construction are on and all surface layers are off. Move the blocks into their exact location to create the assembly using the model or construction objects and object snap to help locate them accurately.
Turn on all surface layers and turn off the layers: Model and Construction. (Figure Step 6)
With UCS set to World, copy the complete Caster Assembly 10 inches in the X direction. Rotate the copy of the assembly 180 degrees around the X axis. (Figure Step 7)
Learning Outcomes
When you have completed this module, you will be able to:
A solid model is the best possible computerized representation of a real object. A solid model is one AutoCAD object. It is a much more complete model then a wireframe or a surfaced model. A solid model, unlike a hollow wireframe or surfaced model, is solid. A solid model can be rendered or shaded plus the mass properties can be obtained from it. Displaying the mass properties is taught in Module 25.
In a lot of ways, constructing a solid model is simpler than constructing a surfaced model. It is important to understand that when you construct solid models, you must still use all of the 3D construction techniques that were taught in the first 16 modules.
The most basic method of constructing solid models is to create a series of solid primitives and then add them together or subtract them from one another to complete the solid model. Using solid primitives is not the best method of solid modeling but at times they can be a very useful modeling tool. The six primitives are the box, wedge, cylinder, sphere, cone and torus. See Figure 17-1. In this module, you will be constructing solid boxes, wedges, and cylinders.
The next four modules teaches many different commands and techniques used to construct solid models. You can pick and choose how and when to use them to construct each model.
AutoCAD Command: BOX
The BOX command is used to create a solid box primitive.
Shortcut: none
AutoCAD Command: WEDGE
The WEDGE command is used to create a solid wedge primitive.
Shortcut: none
AutoCAD Command: ISOLINES
The ISOLINES system variable is used set the number of contour lines that a curved surface solid model will be constructed with. The valid settings are from 0 to 2047. After you change the setting with this variable, the drawing must be regenerated to display the revised setting.
Shortcut: none Command: ISOLINES
Enter new value for ISOLINES <8>: 32
Command:
AutoCAD Command: UNION
The UNION command is used to join two or more solids together to form one solid object.
Shortcut: none
AutoCAD Command: SUBTRACT
The SUBTRACT command is used to subtract one or more solids from another solid.
Shortcut: SU
AutoCAD Command: CYLINDER
The CYLINDER command is used to create a solid cylinder primitive.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 17-1. (Figure Step 2A and 2B)
Set the current view to SE Isometric, the current UCS to World and the current visual style to 2D Wireframe.
Set the current layer to Solid 7.
Enter the BOX command, as shown below, to draw the solid box. (Figure Step 5).
Command: BOX
Specify first corner or [Center]: 0,0,0 Specify other corner or [Cube/Length]: @6,4
(6 units in the positive X and 4 units in the positive Y.)
Specify height or [2Point] <3.1668>: 1
(1 unit in the positive Z.)
Command:
Enter the BOX command, as shown below, to add a box to the model. (Figure Step 6A and 6B).
Command: BOX
Specify first corner or [Center]: (end) P1
Specify other corner or [Cube/Length]: @1,4
Specify height or [2Point] <1.0000>: 3
Command:
Using on of the orbit commands, orbit the model slightly. Enter the WEDGE command, as shown below, to create a solid wedge primitive as shown in the figure. Using the MOVE command, move the wedge to centre it. Move the wedge by snapping to the midpoint of the wedge to the midpoint on the box. (Figure Step 7A, 7B, and 7C)
Command: WEDGE
Specify first corner or [Center]: (mid)
(See Figure Step 7A)
Specify other corner or [Cube/Length]: @2,1
Specify height or [2Point] <3.0000>: 2
Command:
Draw three construction lines on the edges of the box. (Figure Step 8)
Offset the construction lines to locate the centre of the holes. (Figure Step 9)
Enter the ISOLINES system variable, as shown below, setting it to 16. Command: ISOLINES
Enter new value for ISOLINES <4>: 16
Command:
Enter the CYLINDER command, as shown below, to construct a cylinder for the left hole. After you do that, construct the cylinder on the right side. (Figure Step 11A and 11B)
Command: CYLINDER
Current wire frame density: ISOLINES=16
Specify centre point for base of cylinder or [Elliptical] <0,0,0>: (int) P3
Specify radius for base of cylinder or [Diameter]: D
Specify diameter for base of cylinder: 0.75
Specify height of cylinder or [Center of other end]: -1
(Since the cylinder is constructed 1 unit in the -Z direction -1 is used here.)
Command:
Turn layer Construction off and your model should appear as shown in the figure. (Figure Step 12)
Enter the UNION command, as shown below, to create one solid from the two boxes and the wedge. (Figure Step 13)
Command: UNION
Select objects: 1 found
Select objects: 1 found, 2 total
Select objects: 1 found, 3 total
(Select one solid at a time by picking them.)
Select objects:
Command:
Your model is now one solid and should appear as shown in the figure. (Figure Step 14)
Enter the SUBTRACT command, as shown below, to subtract the two cylinders from the model to create the holes. (Figure Step 15A and 15B)
Command: SUBTRACT
Select solids and regions to subtract from ..
Select objects: 1 found
(Select the solid model. See Figure Step 15A)
Select objects:
(Press Enter to change to subtract mode.)
Select solids and regions to subtract .. Select objects: 1 found
Select objects: 1 found, 2 total
(Select each cylinder by picking them one at a time See Figure Step 15B.)
Open the Properties window and select the solid model. Ensure it is one AutoCAD object only. (Figure Step 16)
Set the current visual style to Realistic. (Figure Step 17)
Save and close the drawing.
MUST KNOW: When two or more solid primitives are used to construct a solid model, the UNION and/or SUBTRACT commands must be used to create one solid object which is one AutoCAD object. When complete, a solid model must be only one object.
Key Principles in Module 17
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 17-1 | 3D Layout English | Inches |
On layer Solid 3, draw a solid model of the object. (Figure Step 1A, 1B, and 1C)
Set the Isolines to 16.
Use the UNION and SUBTRACT commands to create one solid object only.
Set the current visual style to Realistic and check the model by orbiting it with the with the 3DFORBIT command.
Check to ensure that the solid is one object only. See Step 16 in WORKALONG: Creating Solid Models Using Boxes, Wedges and Cylinders.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 17-2 | 3D Layout Metric | Millimeters |
On layer Solid 1, draw a solid model of the object. (Figure Step 1A, 1B, and 1C)
Set the Isolines to 20.
If necessary, use the UNION and SUBTRACT commands to create one solid object only.
Set the current visual style to Realistic and check the model by orbiting it with the with the 3DFORBIT command.
Check to ensure that the solid is one object only. See Step 16 in WORKALONG: Creating Solid Models Using Boxes, Wedges and Cylinders.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
Constructing most solid models using solid primitives would be to difficult and slow. It is much faster and simpler to construct most solid models using the EXTRUDE and/or the REVOLVE commands.
Extruding involves drawing a closed object and, using the EXTRUDE or the PUSHPULL command, project it in the Z direction at a given distance. See Figure 18-1. The closed object can be a 2D polygon, a circle or an ellipse. Extruded solids can then be joined with the UNION command or subtracted using the SUBTRACT command to form the final solid model.
Not all solid models can be extruded. A solid model that is symmetrical can be created by revolving a closed object. See Figure 18-2. The closed 2D object can be a polygon, a circle or an ellipse. It is then revolved around an axis. The contour of the object will create the solid as it is revolved around the axis. It can be revolved any angle from 1 degree to 360 degrees.
AutoCAD Command: JOIN
The JOIN combines a series of finite linear and open curved objects at their common endpoints to create a single 2D or 3D object.
Shortcut: J
AutoCAD Command: EXTRUDE
The EXTRUDE command is used to create a solid by projecting a closed 2D object along the Z axis of the current UCS.
Shortcut: EXT
AutoCAD Command: DELOBJ
The DELOBJ system variable controls whether the EXTRUDE or REVOLVE command deletes or retains the closed object when the command is executed.
Command: DELOBJ
Enter new value for DELOBJ <0>: Command:
Set to:
0 – Will retain the closed polygon
1 – Will delete the closed polygon
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 18-1.
Set the current visual style to 2D Wireframe, set the layer: Pline as the current layer, the current view to SE Isometric, and the current UCS to World.
Draw the top contour of the wireframe model only. Use the multiview drawing as a reference. (Figure Step 4A and 4B)
Set the current UCS to Top and locate it at the centre of the circle as shown in the figure. (Figure Step 5)
Enter the DELOBJ system variable as shown below. Ensure that it is set to 0. Command: DELOBJ
Enter new value for DELOBJ <1>: 0
Command:
Set the system variable ISOLINES to 32, as shown below. Command: ISOLINES
Enter new value for ISOLINES <4>: 32
Command:
Enter the JOIN command, as shown below, to create a single 2D polyline from the 8 lines and arcs. (Figure Step 8)
Command: JOIN
Select source object or multiple objects to join at once:
1 found
Select objects to join: 1 found, 2 total
Select objects to join: 1 found, 3 total
Select objects to join: 1 found, 4 total
Select objects to join: 1 found, 5 total
Select objects to join: 1 found, 6 total
Select objects to join: 1 found, 7 total
Select objects to join: 1 found, 8 total
Select objects to join:
8 objects converted to 1 polyline
Command:
Click the newly created pline and insure it is closed using the Properties window. (Figure Step 9)
Using what you learned in the last two steps join the inside 4 lines and arcs to create on 2D polyline. Check to ensure it is closed using the Properties window. (Figure Step 10)
Set layer: Solid 3 as the current layer. Enter the EXTRUDE command, as shown below, to create the solid model.
Command: EXTRUDE
Current wire frame density: ISOLINES=32
Select objects: 6 found
(Select all of the objects in a window or pick then individually.)
Select objects:
Specify height of extrusion or [Path]: -0.75
(Use -0.75 since the extrusion in the negative Z direction.)
Specify angle of taper for extrusion <0>:
(Press Enter to select the default.)
Command:
Turn layer: Pline off and your model should appear as shown in the figure. (Figure Step 12)
Set the current visual style to Realistic. (Figure Step 13)
Set the current visual style to 2D Wireframe. Enter the SUBTRACT command to subtract the five inner solids from the larger solid. (Figure Step 14)
Set the current visual style to Realistic. Your model should now appear as shown in the figures. Using the ORBIT command, orbit the model to enure the holes go through the model. (Figure Step 15)
Save and close the drawing.
AutoCAD Command: PRESSPULL
The PRESSPULL command is used to create a solid by either selecting an area formed by a closed boundary (or boundaries) or a closed 2D object.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout Metric.
Save and name the drawing: AutoCAD 3D Workalong 18-2.
Set the current visual style to 3D Wireframe, set layer: Pline, the current view to SE Isometric, and the current UCS to World.
Draw the top contour of the wireframe model only. Use the multiview drawing as a reference. (Figure Step 4A and 4B)
Use the JOIN command to create a single 2D polyline. Use the Properties window to ensure that the polyline is closed.
Set layer: Solid 2 as the current layer.
Enter the DELOBJ system variable as shown below and ensure that it is set to 0.
Command: DELOBJ
Enter new value for DELOBJ <1>: 0
Command:
Enter the PRESSPULL command. When prompted, select the polyline. Move the cursor in the positive Z direction and the solid will extrude with it. Enter 30 for the height. (Figure Step 8A and 8B)
Command: PRESSPULL
Select object or bounded area:
Specify extrusion height or [Multiple]:
Specify extrusion height or [Multiple]: 30
1 extrusion(s) created
Select object or bounded area:
Command:
Using the multiview drawing for the dimensions, draw the lines and arcs in the Front and Right Side of the model. Use the JOIN command to join the plines and ensure that they are closed. (Figure Step 9)
Enter the PRESSPULL command and when prompted, select inside the closed pline as shown in the figure. Snap to the back corner to indicate the depth of the extrusion. (Figure Step 10A and 10B)
Using the same principle as Step 10, use the PRESSPULL command to extrude the other pline. (Figure Step 11A, 11B, and 11C)
Turn layer: Pline off.
Your completed model should appear as shown on the figure. (Figure Step 13)
Save and close the drawing
AutoCAD Command: REVOLVE
The REVOLVE command is used to create a solid model by revolving a 2D object around an axis.
Shortcut: REV
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 18-3. (Figure Step 2)
Set layer Pline as the current layer and current visual style to 2D Wireframe.
Set the current view to SE Isometric and the current UCS to Right. (Figure Step 4)
Using the multiview drawing as a reference, draw one-half of the right side cross section of the solid part of the object. (Figure Step 5)
On layer: Construction, from 0,0,0 draw a line, of any length, along the X axis. Use ortho mode to draw it quicker. This will be the axis for the revolution and is the centre line of the solid. (Figure Step 6)
Using the JOIN command, create a closed polygon from the lines. Ensure that it is closed. (Figure Step 7)
Set the ISOLINES system variable to 48 as shown below. Command: ISOLINES
Enter new value for ISOLINES <4>: 48
Command:
Set layer Solid 3 as the current layer. Enter the REVOLVE command, as shown below. After completing the command, the model should appear as shown in the figure. (Figure Step 9)
Command: REVOLVE
Current wire frame density: ISOLINES=48
Select objects: 1 found
(Select the closed polyline.)
Select objects:
(Press Enter.)
Specify start point for axis of revolution or define axis by
[Object/X (axis)/Y (axis)]: O
Select an object:
(Select the axis (the construction line.)
Specify angle of revolution <360>:
(Press Enter to select the default.)
Command:
Turn off layers: Construction and Pline and set the current visual style to Realistic. (Figure Step 10)
Using 3D Orbit, orbit the model as shown in the figure. (Figure Step 11).
Save and close the drawing.
Key Principles in Module 18
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 18-1 | 3D Layout Metric | Millimeters |
Set the system variable DELOBJ to 0.
Draw the closed plines on layer: Pline.
On layer: Solid 1, draw a solid model of the object. (Figure Step 3A and 3B)
Use the UNION and SUBTRACT commands to complete the solid model. When complete, the solid must be one object.
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World and check the model with the key.
Save and close the drawing.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 18-2 | 3D Layout Metric | Millimeters |
Set the system variable DELOBJ to 0.
On layer: Solid 3, draw a solid model of the object. (Figure Step 2A, 2B, 2C, and 2D)
On layer: Pline, draw the closed plines.
Use the UNION and SUBTRACT commands to complete the solid model. When complete, the solid must be one object.
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 18-3 | 3D Layout English | Inches |
Set the system variable DELOBJ to 0.
On layer: Solid 4, draw a solid model of the object. (Figure Step 2A, 2B, and 2C)
On layer: Pline, draw the closed plines.
Use the UNION command to complete the solid model. When complete, the solid must be one object.
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
See steps below:
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 18-4 | 3D Layout Metric | Millimeters |
Set the system variable DELOBJ to 0.
On layer: Solid 5, draw a solid model of the object. (Figure Step 2A, 2B, and 2C)
On layer: Pline, draw the closed pline.
When complete, the solid model must be one object.
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 18-5 | 3D Layout English | Inches |
Set the system variable DELOBJ to 0.
On layer: Solid 3, draw a solid model of the object. (Figure Step 2A, 2B, and 2C)
On layer: Pline, draw the closed plines.
Use the UNION and SUBTRACT commands to complete the solid model. When complete, the solid must be one object.
Turn layers: Construction and Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
When you are constructing solid models, it is important to ensure that the completed solid model consists of only one object. The three commands used to help you to do this are UNION, SUBTRACT and INTERSECT. Study the following figures to help you understand how these commands affect the solid model.
Figure 19-1 shows two solid models in which parts of each one occupies the same 3D space. This, of course, would be impossible in real life.
Figure 19-2 shows the same model after the UNION command was used to join the two solids into one.
Figure 19-3 shows a shaded model and how the model in Figure 19-1 will appear when the two solids are joined together with the UNION command.
Figure 19-4 shows how the two solids in Figure 19-1 will appear when the cylinder is subtracted from the box using the SUBTRACT command.
Figure 19-5 shows how the two models in Figure 19-1 would appear when the box is subtracted from the cylinder using the SUBTRACT command.
Figure 19-6 shows how the solid models in Figure 19-1 would appear if the INTERSECT command is used. Notice how only the volume shared by the two models remains.
AutoCAD Command: INTERSECT
The INTERSECT command is used to create a solid by finding the volume shared by two or more solids.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 19-1.
Ensure that the DELOBJ system variable is set to 0.
Set layer: Pline as the current layer, the current UCS to Front, the current view to SE Isometric, and the current visual style to 2D Wireframe.
Set the current UCS to Front. Using the figures as a reference, draw the contour of the Front view. (Figure Step 5A and 5B)
Using the JOIN command, create a closed polyline. (Figure Step 6)
Set the current UCS to Right and relocate the UCS to the right side as shown in the figure. Using the PLINE command, draw a closed pline of the contour of the right side. (Figure Step 7)
Set the current UCS to Top and relocate it to the top corner of the model as shown in the figure. Using the PLINE command, draw a closed pline of the contour of the top view. (Figure Step 8)
Set layer: Solid 3 as the current layer. Extrude the Front view the depth of the model. (Figure Step 9)
Set the current visual style to Realistic to see the extruded solid. (Figure Step 10)
Set the current visual style to 2D Wireframe. Using PRESSPULL, extrude the Right Side and the Top view. Set the current visual style to Realistic to see all three extruded solids at the same time. (Figure Step 11A and 11B)
Save drawing.
Set the current visual style to 2D Wireframe. Enter the INTERSECT command, as shown below, to create the common solid from the three intersecting solids. (Figure Step 13)
Command: INTERSECT
Select objects: 1 found
Select objects: 1 found, 2 total
Select objects: 1 found, 3 total
(Select each of the solid models.)
Select objects:
Command:
Set the current visual style to Realistic. (Figure Step 14)
Save and close the drawing.
AutoCAD Command: FILLETEDGE
The FILLETEDGE command is used to create a fillet (tangent arc) on the edge or edges of a solid model.
Shortcut: none
AutoCAD Command: CHAMFEREDGE
The CHAMFEREDGE command is used to create a chamfer on the edge or edges of a solid model.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 19-2.
Set layer: Pline as the current layer, the current UCS to Front, the current view to SE Isometric, and the current visual style to 2D Wireframe. Create a the closed pline on the Front view using the figures as a reference. Ignore the fillets and rounds. (Figure Step 3A, 3B, and 3C)
On layer: Solid 2, create a solid model as shown in the figure. Do not include the fillets and rounds. For the hole, extrude a circle. Check to ensure that your model is one solid object only using the Properties window. (Figure Step 4A and 4B)
Turn layer: Pline off.
Set the current UCS to Top. Copy the solid model, that you completed in Step 4, 8 inches in the positive Y direction. The 8 inches is measured from the same point on model to the same point on the copy. The actual distance between the two model will be 5 inches. (Figure Step 6)
Apply Steps 7 to 10 to the model on the left side of Figure Step 6.
Turn layer: Pline off. Enter the FILLETEDGE command, as shown below, to fillet the bottom corners. (Figure Step 7)
Command: FILLETEDGE
Radius = 1.2500
Select an edge or [Chain/Loop/Radius]: P1
Select an edge or [Chain/Loop/Radius]: P2
Select an edge or [Chain/Loop/Radius]:
2 edge(s) selected for fillet.
Press Enter to accept the fillet or [Radius]: R
Specify Radius or [Expression] <1.0000>: 1
Press Enter to accept the fillet or [Radius]:
Command:
Enter the FILLETEDGE command, as shown below, to fillet the top edge. (Figure Step 8)
Command: FILLETEDGE
Radius = 1.0000
Select an edge or [Chain/Loop/Radius]: P3
select an edge or [Chain/Loop/Radius]: C
(Use the Chain option.)
Select an edge chain or [Edge/Radius]: E
Select an edge or [Chain/Loop/Radius]: P4
Select an edge or [Chain/Loop/Radius]: P5
Select an edge or [Chain/Loop/Radius]: P6
Select an edge or [Chain/Loop/Radius]: R
Enter fillet radius or [Expression] <1.0000>: .125
Select an edge or [Chain/Loop/Radius]:
4 edge(s) selected for fillet.
Press Enter to accept the fillet or [Radius]:
Command:
Enter the FILLETEDGE command, as shown below, to fillet the top of the hole. (Figure Step 9)
Command: FILLETEDGE
Radius = 0.1250
Select an edge or [Chain/Loop/Radius]: P7
Select an edge or [Chain/Loop/Radius]:
1 edge(s) selected for fillet.
Press Enter to accept the fillet or [Radius]:
Command:
Set the visual style to Realistic. The drawing should appear as shown in the figure. (Figure Step 10)
Referring to the figures, edit the model shown in Steps 11 to 13. (Figure Step 11A and 11B)
Apply Steps 12 to 14 to the model on the right side in Figure Step 6.
Enter the CHAMFEREDGE command, as shown below, to chamfer the bottom corner. (Figure Step 12A and 12B)
Command: CHAMFEREDGE
Distance1 = 1.2500, Distance2 = 1.2500
Select an edge or [Loop/Distance]: P1
Select another edge on the same face or [Loop/Distance]: D
Specify Distance1 or [Expression] <1.0000>: 1
Specify Distance2 or [Expression] <1.0000>: 1
Select another edge on the same face or [Loop/Distance]:
Press Enter to accept the chamfer or [Distance]:
Command:
Enter the CHAMFEREDGE command, as shown below, to chamfer the hole. (Figure Step 13A and 13B)
Command: CHAMFEREDGE
Distance1 = 1.0000, Distance2 = 1.0000
Select an edge or [Loop/Distance]: P2
Select another edge on the same face or [Loop/Distance]: D
Specify Distance1 or [Expression] <1.0000>: .15
Specify Distance2 or [Expression] <1.0000>: .15
Select another edge on the same face or [Loop/Distance]:
Press Enter to accept the chamfer or [Distance]:
Command:
Enter the CHAMFEREDGE command, as shown below, to create a loop chamfer around the top of the model. (Figure Step 14)
Command: CHAMFEREDGE
Distance1 = 0.1500, Distance2 = 0.1500
Select an edge or [Loop/Distance]: L
Select edge of loop or [Edge/Distance]:
Enter an option [Accept/Next] <Accept>: N
Enter an option [Accept/Next] <Accept>:
Select edge of loop or [Edge/Distance]: D
Specify Distance1 or [Expression] <0.1500>: 0.125
Specify Distance2 or [Expression] <0.1500>: 0.125
Select another edge on the same face or [Loop/Distance]:
Press Enter to accept the chamfer or [Distance]:
Command:
Set the current UCS to Realistic. The final drawing should appear as shown in the figure. (Figure Step 15)
Save and close the drawing.
AutoCAD Command: OFFSETEDGE
The OFFSETEDGE command is used to create a closed polyline that is offset at a specified distance from the edges of a selected planar face on a 3D solid or surface.
Shortcut: none
Open the drawing: AutoCAD 3D Workalong 19-2. Using SAVEAS, save the drawing with the name: AutoCAD 3D Workalong 19-3 (Figure Step 1)
Set layer: Pline as the current layer.
Using the model on the left, enter the OFFSETEDGE command, as shown below, to create a closed polyline 0.25 inches from the edge. (Figure Step 3A and 3B)
Command: OFFSETEDGE
Corner = Sharp
Select face:
Specify through point or [Distance/Corner]: D
Specify distance <0.1250>: 0.25
Specify point on side to offset:
Select face:
Command:
Set layer: Solid 2 as the current layer. Enter the PRESSPULL command. When prompted, select inside the polyline and enter the height of -0.35 as shown below. (Figure Step 4A and 4B)
Command: PRESSPULL
Select object or bounded area: Specify extrusion height or [Multiple]:
Specify extrusion height or [Multiple]: -0.35
1 extrusion(s) created
Select object or bounded area:
Command:
Save and close the drawing.
Key Principles in Module 19
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 19-1 | 3D Layout Metric | Millimeters |
On layer: Solid 3, draw a solid model of the object. (Figure Step 1A, 1B, and 1C)
Draw the closed plines on layer: Pline.
Use the INTERSECT command and the two extruded solids to create the solid model.
Turn layer: Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 19-2 | 3D Layout Metric | Millimeters |
Draw the closed plines on layer: Pline.
On layer: Solid 3, draw a solid model of the object shown in the figures. (Figure Step 2A, 2B, and 2C)
Use the INTERSECT command and the two extruded solids to create the solid model.
Add the fillets and chamfers to the solid model.
Turn layer: Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 19-3 | 3D Layout English | Inches |
Draw the closed plines on layer Pline.
On layer: Solid 3, draw a solid model of the object shown in the figures. (Figure Step 2A, 2B, and 2C)
Add the fillets and chamfers to the solid model.
Turn layer: Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Time allowed: 40 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 19-4 | 3D Layout English | Inches |
Draw the closed plines on layer: Pline.
On layer: Solid 4, draw a solid model of the object shown in the figures. Figure Step 2A, 2B, 2C, and 2D)
Turn layer: Pline off and set the current visual style to Realistic.
Set the Insertion Units, change the current UCS to World, and check the model with the key.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
The SLICE and SECTION commands are used to create cross sections from solid models. They can be very useful commands and save you drawing time.
The SLICE command, see Figure 20-1A and 20-1B, cuts a solid model into two individual solids.
The SECTION command, see Figure 20-2, creates a two dimensional region along a selected cutting plane. The region can then be relocated to produce a cross section view in 2D and used as a detail drawing. See Figure 20-3 and 20-4.
AutoCAD Command: SLICE
The SLICE command is used to cut a solid into two individual solids.
Shortcut: none
AutoCAD Command: SECTION
The SECTION command is used to create a two- dimensional region along a specified plane in a solid object.
Shortcut: SEC
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 20-1.
Using the figures as a reference, draw the closed plines on layer: Pline. (Figure Step 3)
Draw the solid model on layer: Solid 7. (Figure Step 4)
Turn layer: Pline off. Set the current UCS set to World and make a copy of the solid model 12 inches along the X axis. (Figure Step 5)
Set the current visual style to 2D Wireframe. On the original solid model, enter the SLICE command, as shown below, to slice it into two parts. (Figure Step 6A and 6B)
Command: SLICE
Select objects: 1 found
(Select the solid model.)
Select objects:
(Press Enter.)
Specify first point on slicing plane by [Object/Zaxis/View/XY/YZ/ZX/3points] <3points>: (mid) P1
Specify second point on plane: (mid) P2
Specify third point on plane: (mid) P3
(Ensure you snap to the midpoint of each edge. If you drew an imaginary line from P1 to P2 to P3 and back to P1, it would form a cutting plane. You will have to orbit the model to do this.)
Specify a point on desired side of the plane or [keep Both sides]: B
(Enter B to retain both sides of the slice.)
Command:
Change the current visual style to Realistic. (Figure Step 7)
Using the MOVE command, move the right half away from the left half. The distance you move it is not important. (Figure Step 8)
Your model should now appear similar to the figure. (Figure Step 9)
Set the current visual style to 2D Wireframe and set layer: Hatch as the current layer. Using the copied solid, enter the SECTION command, as shown below, to create a cross section. (Figure Step 10A and 10B)
Command: SECTION
Select objects: 1 found
(Select the solid.)
Select objects:
Specify first point on Section plane by
[Obj/Zaxis/View/XY/YZ/ZX/3points] <3points>: (mid) P4
Specify second point on plane: (mid) P5
Specify third point on plane: (mid) P6
Command:
Using the MOVE command move the region, that you just created, outside of the solid. The distance you move it is not important. (Figure Step 11)
Explode the region to convert it to lines. On layer: Hatch, add the lines to complete the cross section view as shown the figure. (Figure Step 12)
Set the current UCS to Front, the visual style to 2D Wireframe and set layer: Hatch as the current layer. Using the HATCH command, insert the hatch pattern ANS131. (Figure Step 13)
Your drawing should now appear similar to the figure. (Figure Step 14)
Move the original solid back together using osnap to locate it exactly. Use the UNION command to join the two halves into one solid model. Using the Properties window, check to ensure that you only have one solid object. (Figure Step 15)
Set the current UCS to Right and the visual style to 2D Wireframe. (Figure Step 16)
Enter the SLICE command, as shown below, to cut the solid through the centre of the hole on the XY plane. (Figure Step 17)
Command: SLICE
Select objects: 1 found
(Select the solid.)
Select objects: Specify first point on slicing plane by
[Object/Zaxis/View/XY/YZ/ZX/3points] <3points>: XY
(The XY plane is selected to be the cutting plane. All that is required now is a point and the slice will occur. It will then slice at this point parallel to the XY plane.)
Specify a point on the XY-plane <0,0,0>: (cen) of P7
(The centre of the circle is the point selected. The solid will be sliced through centre of the circle, parallel to XY plane.)
Specify a point on desired side of the plane or [keep Both sides]: P8
(Only the left side is kept.)
Command:
Set the current UCS to World and the current visual style to Realistic. (Figure Step 18)
Save and close the drawing.
Key Principles in Module 20
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 20-1 | 3D Layout Metric | Millimeters |
Draw the closed plines on layer: Pline.
On layer: Solid 3, draw a solid model of the object shown in the figures. (Figure Step 2A and 2B)
Set the Insertion Units, change the current UCS to World and check the model with the key.
On layer: Hatch, using the SECTION command, create a region at the cutting plane A-A. Crosshatch it with ANSI31. (Figure Step 4)
Set the current UCS to World, make a copy of the solid model 180 millimeters apart in the X direction. Do not copy the region with the solid.
Slice the model into two solids at cutting plane B-B. Move the two solids 30 millimeters apart. (Figure Step 6)
Save and close the drawing.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 20-2 | 3D Layout Metric | Millimeters |
Draw the closed plines on layer: Pline.
On layer: Solid 2, draw a solid model of the object shown in the figures. (Figure Step 2A and 2B)
Set the Insertion Units, change the current UCS to World and check the model with the key.
On layer: Hatch, create a 2D region section at the cutting plane B-B. Move the region away from the model and hatch it with ANS131. (Figure Step 4)
Set the current UCS to World and make a copy of the solid model 400 millimeters from centre to centre in the X direction.
Slice the model into two solids at cutting plane A-A. Keep only the back half of the slice. (Figure Step 6)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1A | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer: Solid Base, create a solid model of the Base. (Figure Step 2A and 2B)
Create a block of the model. Name it:
AutoCAD 3D Lab 21-1A. Pick an appropriate location for 0,0,0. Set 0,0,0 as the insert point for the block. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1B | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer: Construction, add any necessary construction objects that will help insert the model into the assembly.
On layer: Solid Support, create a solid model of the Support. (Figure Step 3A and 3B)
Create a block of the model. Name it: AutoCAD 3D Lab 21-1B. Pick an appropriate location for 0,0,0. Set 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1C | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer: Construction, add any necessary construction objects that will help insert the model into the assembly.
On layer: Solid Axle, create a solid model of the Axle. (Figure Step 3A and 3B)
Create a block of the model. Name it: AutoCAD 3D Lab 21-1C. Pick an appropriate location for 0,0,0. Set 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1D | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer: Construction, add any necessary construction objects that will help insert the model into the assembly.
On layer: Solid Wheel, create a solid model of the Wheel. (Figure Step 3A and 3B)
Create a block of the model. Name it: AutoCAD 3D Lab 21-1D. Pick an appropriate location for 0,0,0. Make 0,0,0 as the insert point for the block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1E | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer Construction, add any necessary construction objects that will help insert the model into the assembly.
On layer: Solid Washer, create a solid model of the Washer. (Figure Step 3A and 3B)
Create a block of the model. Name it: AutoCAD 3D Lab 21-1E. Pick an appropriate location for 0,0,0. Set 0,0,0 as the insert point for your block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1F | 3D Layout English | Inches |
Draw all plines on layer: Pline.
On layer Construction, add any necessary construction objects that will help insert the model into the assembly.
On layer: Solid Bolt, create a solid model of the Bolt. (Figure Step 3A and 3B)
Create a block of the model. Name it: AutoCAD 3D Lab 21-1F. Pick an appropriate location for 0,0,0. Set 0,0,0 as the insert point for your block. Ensure that the current UCS is located at the World when creating the block.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 21-1 | 3D Layout English | Inches |
Start a new drawing and save it with the name: AutoCAD 3D Lab 21-1.
Open the six drawings that you created earlier in this lab exercise.
Set the current UCS to World and using DesignCenter insert the following blocks into the drawing.
1- AutoCAD 3D Lab 21-1A
2- AutoCAD 3D Lab 21-1B
1- AutoCAD 3D Lab 21-1C
1- AutoCAD 3D Lab 21-1D
4- AutoCAD 3D Lab 21-1E
4- AutoCAD 3D Lab 21-1F
Close all drawings except for: AutoCAD 3D Lab 21-1
Ensure that layers: Pline and Construction are on and all solid layers are off. Move the blocks into their exact location to create the assembly using the model or construction objects locate them accurately.
Turn on all solid layers and turn off the layers: Pline and Construction.
With UCS in World, copy the complete Caster Assembly 10 inches in the X direction. Rotate the copy of the assembly 180 degrees around the X axis into the position it would be installed. (Figure Step 7)
Learning Outcomes
When you have completed this module, you will be able to:
The SOLIDEDIT command is used to edit solid models. This powerful command has many options and is used to do most of the editing of existing solid models. When editing solids, you must be able to identify and select the body, faces and edges of the solid model.
A body is the solid model itself. See Figure 27-1.
A face is the planer or curved 3D surfaces of the solid model. See Figure 27-2.
An edge is the shared object between two faces or surfaces of the solid. See Figure 27-3. Editing edges will be covered in Module 23.
AutoCAD Command: SOLIDEDIT
The SOLIDEDIT command is used to edit solid objects.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save the drawing and name it: AutoCAD 3D Workalong 27-1.
Draw the plines on layer: Pline and the solid model on layer: Solid 6.
Draw a solid model of the object shown in the figures. (Figure Step 4A and 4B)
If you are using toolbars, enable the display of the Solids Editing toolbar. If you are using ribbons, use the Home tab. (Figure Step 5)
Set the view to SE Isometric, the current visual style to 3D Wireframe and the UCS in World. (Figure Step 6)
Click the Extrude Faces icon and, as shown below, to extrude the face on the right. (Figure Step 7A, 7B, and 7C)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/eXit] <eXit>: E
Select faces or [Undo/Remove]: P1 2 faces found.
(Select the face. Notice it finds 2 faces.)
Select faces or [Undo/Remove/ALL]: R
(Remove one of the faces.)
Remove faces or [Undo/Add/ALL]: P2 2 faces found, 1 removed.
Remove faces or [Undo/Add/ALL]:
Specify height of extrusion or [Path]: 2
(Extrude the face 2 units in the positive direction.)
Specify angle of taper for extrusion <0>:
Solid validation started.
Solid validation completed.
Command:
Click the Extrude Faces icon and complete the command, as shown below, to extrude the face to the bottom. (Figure Step 8A and 8B)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/mAterial/Undo/eXit] <eXit>: E
Select faces or [Undo/Remove]: P3 1 face found.
Select faces or [Undo/Remove/ALL]:
Specify height of extrusion or [Path]: -1
Specify angle of taper for extrusion <0>:
Solid validation started.
Solid validation completed.
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/mAterial/Undo/eXit] <eXit>:
Command:
Click the Move Faces icon and complete the command shown below to move the face on the top of the model higher. (Figure Step 9A, 9B, 9C, and 9D)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/eXit] <eXit>: M
Select faces or [Undo/Remove]: P5 2 faces found.
Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: 2 faces found, 1 removed.
Remove faces or [Undo/Add/ALL]:
Specify a base point or displacement: 0,0,0
Specify a second point of displacement: @0,0,1
(Move the in the positive Z or up 1 unit.)
Solid validation started. Solid validation completed.
Enter a face editing option
Command:
Click the Offset Faces icon and complete the command, as shown below, to offset the face and the hole onthe right side 2 inches longer.(Figure Step 10A, 10B, 10C, and 10D)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/eXit] <eXit>: O
Select faces or [Undo/Remove]: P6 2 faces found.
Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: P7 2 faces found, 1 removed.
Remove faces or [Undo/Add/ALL]: A
(This time a face must be added in.)
Select faces or [Undo/Remove/ALL]: P8 2 faces found. Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: P9 1 face found, 1 removed.
Remove faces or [Undo/Add/ALL]:
Specify the offset distance: 2
(Offset distance is 2 units.)
Solid validation started.
Solid validation completed.
Enter a face editing option
Command:
Click the Delete Faces icon and complete the command shown below to delete a the hole in the model. (Figure Step 11A, 11B, and 11C)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit]
<eXit>: F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/ eXit] <eXit>: D
Select faces or [Undo/Remove]: P10 2 faces found.
Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: P11 2 faces found, 1 removed.
(Remove the left face and keep the hole face.)
Remove faces or [Undo/Add/ALL]:
Solid validation started.
Solid validation completed.
Enter a face editing option
Command:
Save and close the drawing.
Key Principles in Module 27
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 27-1 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 18-5 and save it with the name: AutoCAD 3D Lab 27-1.
Using the SOLIDEDIT command only, edit the solid to appear as shown in the figures. (Figure Step 2A, 2B, and 2C)
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 27-2 | N/A | Inches |
Open the drawing: AutoCAD 3D Lab 17-1 and save it with the name: AutoCAD 3D Lab 27-2
Using the SOLIDEDIT command only, edit the solid to appear as in the figures. (Figure Step 2A, 2B, and 2C)
Learning Outcomes
When you have completed this module, you will be able to:
AutoCAD Command: INTERFERE
The INTERFERE command is used to check if two or more solids occupy the same 3D space. If two or more solids occupy the same 3D space, they will interfere with one another which cannot exist in real life.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save the drawing and name it: AutoCAD 3D Workalong 28-1.
Draw the plines on layer: Pline and the solid model on layer: Solid 6.
Draw a solid model of the object shown in the figures. The location of 0,0,0 is the bottom left corner of the front view. The solid model should appear as shown in the figure. (Figure Step 4A and 4B)
If you are using toolbars, enable the display of the Solids Editing toolbar. If you are using ribbons, use the Home tab. (Figure Step 5)
With the UCS set to Front, draw a circle by snapping to the midpoint of the bottom edge for the centre and one of the bottom corners for the radius. (Figure Step 6)
Click the Imprint icon and complete the command, as shown below, to attach the circle to the front face of the solid. (Figure Step 7A, 7B, and 7C).
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: B
Enter a body editing option
[Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: I
Select a 3D solid: P1
(Select the solid model.)
Select an object to imprint: P2
(Select the circle.)
Delete the source object [Yes/No] <N>: Y
(Delete the original circle.)
Select an object to imprint:
Command:
Using the Properties window, check to ensure that the arc and the solid are one solid model and not two separate objects.
Using what you learned in Module 27, click the Extrude faces icon to extrude the arc 1 inch in the positive Z direction as shown in the command below. (Figure Step 9A and 9B)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>:F
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/Undo/eXit] <eXit>: E
Select faces or [Undo/Remove]: P3 2 faces found.
Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: 2 faces found, 1 removed.
Remove faces or [Undo/Add/ALL]:
Specify height of extrusion or [Path]: 1
Specify angle of taper for extrusion <0>:
Solid validation started.
Solid validation completed.
Command:
Using what you just learned, draw a 4 inch diameter circle locating its centre at the midpoint of the bottom edge. Imprint the circle to the solid to form the arc . Extrude the arc through the solid to create a slotted arc through the solid. (Figure Step 10A and 10B)
Click the Check icon and enter the command, as shown below, to check your solid as a valid solid object. (Figure Step 11A and 11B)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: B
Enter a body editing option
[Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: C
Select a 3D solid:
(Select the solid model.)
This object is a valid ShapeManager solid.
(This is a valid solid.)
Enter a body editing option
Command:
Save and close the drawing.
Using the NEW command, start a new drawing using template: 3D Layout English.
Save the drawing and name it: AutoCAD 3D Workalong 28-2.
Draw the plines on layer: Pline and the solid model on layer: Solid 7.
Draw two solid models using the multiview drawing as a reference. Start the bottom left corner of the cube at 0,0,0. (Figure Step 4A and 4B)
If you are using toolbars, enable the display of the Solids Editing toolbar. If you are using ribbons, use the Home tab. (Figure Step 5)
Using the UNION command, union the two solids to make them one solid model.
Using the Properties window, check to ensure that the two 3D Solid objects are now one 3D Solid object. (Figure Step 7)
Set layer: Solid 7 as the current layer. Click the Separate icon and enter the command shown below to separate the two solids. (Figure Step 8)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: B
Enter a body editing option
[Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: P
Select a 3D solid:
(Select the solid.)
Enter a body editing option
Command:
Using the Properties window, ensure that the two 3D Solid objects were separated as shown in the figure. (Figure Step 9)
Set the current visual style to Realistic. Move the cylinder 3 inches towards the box as shown in the figure. (Figure Step 10)
Set the current view to SE Isometric and the current visual style to 3D Wireframe. Enter the INTERFERE command, as shown below, to find the interfering solid. (Figure Step 11)
Command: INTERFERE
Select first set of solids:
(Select one solid.)
Select objects: 1 found
Select objects:
(Press Enter)
Select second set of solids:
Select objects: 1 found
(Select the other solid.)
Select objects:
(Press Enter)
Comparing 1 solid against 1 solid.
Interfering solids (first set): 1
(second set): 1
Interfering pairs: 1
Create interference solids? [Yes/No] <N>: Y
(Enter Y.)
Command:
Using the MOVE command, move the 3D Solid object created by the INTERFERE command. Where you move it is not important. (Figure Step 12)
Use the UNION command the join the two solids to one. (Figure Step 13)
Set the current visual style to Realistic. (Figure Step 14)
Save and close the drawing.
System Variable: SOLIDCHECK
The SOLIDCHECK system variable toggles the solid validation on and off when a solid model is selected to be edited in the SOLIDEDIT command.
When the SOLIDEDIT command is executed, the current setting of the SOLIDCHECK system variable is displayed as shown below.
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
(SOLIDECHECK=1 solidcheck is enabled)
(SOLIDECHECK=0 solidcheck is disabled)
Key Principles in Module 28
Learning Outcomes
When you have completed this module, you will be able to:
A shell is preformed when material is removed from the interior of a solid model leaving a hollow cavity with a specify wall thickness. This is done using the Shell option in the SOLIDEDIT command. See Figures 29-1, 29-2, and 29-3.
After entering the Shell option, you can specify one or more faces to be removed. That leaves the remaining faces for the shell walls. If no faces are specified for removal, the shell creates a hollow model. The thickness of the shell wall can also specified.
Using the NEW command, start a new drawing using template: 3D Layout English.
Save the drawing with the name: AutoCAD 3D Workalong 29-1.
On layer: Solid 3, draw the two solid models using the multiview drawing as a reference. Start the bottom left corner of the cube at 0,0,0. (Figure Step 3A and 3B)
If you are using toolbars, enable the display of the Solids Editing toolbar. If you are using ribbons, enable the Home Tab. (Figure Step 4A and 4B)
Click the Shell option and enter the command shown below. Enter the wall thickness 0.1 inches. Remove the top face only. (Figure Step 5A, 5B, 5C, and 5D)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>:B
Enter a body editing option
[Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: S
Select a 3D solid:
(Select the box.)
Remove faces or [Undo/Add/ALL]: 2 faces found, 2 removed.
(Select the to of the box.)
Remove faces or [Undo/Add/ALL]: A
Select faces or [Undo/Remove/ALL]: 1 faces found.
(Select the side below the top.)
Select faces or [Undo/Remove/ALL]:
Enter the shell offset distance: 0.1
Solid validation started.
Solid validation completed.
Enter a body editing option
Command:
Using what you just learned, click the Shell option again but this time, create a pipe with a 0.25 inch wall thickness. You will have to remove both ends of the pipe. See the command below. (Figure Step 6A, 6B, and 6C)
Command: SOLIDEDIT
Solids editing automatic checking: SOLIDCHECK=1
Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: B
Enter a body editing option
[Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: S
Select a 3D solid:
Remove faces or [Undo/Add/ALL]: 2 faces found, 2 removed.
Remove faces or [Undo/Add/ALL]: A
Select faces or [Undo/Remove/ALL]: 1 face found.
Select faces or [Undo/Remove/ALL]: R
Remove faces or [Undo/Add/ALL]: 2 faces found, 2 removed.
Remove faces or [Undo/Add/ALL]: A
Select faces or [Undo/Remove/ALL]: 1 face found.
Select faces or [Undo/Remove/ALL]:
Enter the shell offset distance: 0.25
Solid validation started.
Solid validation completed.
Enter a body editing option.
Command:
Orbit the model to check for completeness. Set the current view to SE Isometric. (Figure Step 7)
Save and close the drawing.
Key Principles in Module 29
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 29-1 | N/A | Millimeters |
Open drawing: AutoCAD 3D Lab 24-1. Save and name the drawing with the name: AutoCAD 3D Lab 29-1. (Figure Step 1)
Shell the solid model with a wall thickness of 1.0 mm. Remove the top and bottom to create a funnel. (Figure Step 2A and 2B)
Time allowed: 30 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 29-2 | N/A | Inches |
Open drawing: AutoCAD 3D Lab 24-2. Save and name the drawing with the name: AutoCAD 3D Lab 29-2. (Figure Step 1)
Shell the solid model with a wall thickness of 0.1 inches. Remove the top to create a bottle. (Figure Step 2A and 2B)
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 29-3 | 3D Layout English | Inches |
Start a new drawing using the template shown above. Save and name it: AutoCAD 3D Lab 29-3.
On layer: Solid Wall Plate, draw the solid model shown in the figures. (Figure Step 2A, 2B, and 2C)
Learning Outcomes
When you have completed this module, you will be able to:
After an object is constructed as a solid 3D model, there are AutoCAD commands and features available to create and dimension a 2D working multiview drawing. Before you go any farther in this module, you must know and understand the following concepts:
These three concepts are covered in the AutoCAD 2D book.
AutoCAD Command: SOLVIEW
The SOLVIEW command is used to create views and the necessary layers of a 3D solid model.
Shortcut: none
Important: Before you use the SOLVIEW command, ensure that the current visual style is 2D Wireframe and the Hidden linetype is loaded into the drawing.
AutoCAD Command: SOLPROF
The SOLPROF command is used to create a profile of edges of straight and curved surfaces of a solid model as it is viewed from a selected viewpoint.
Shortcut: none
Important: Before you use the SOLPROF command, ensure that the current visual style is 2D Wireframe and the Hidden linetype is loaded into the drawing.
AutoCAD Command: SOLDRAW
The SOLDRAW command is used to convert views created by the SOLVIEW command by projecting the 3D objects onto a 2D plane and changing hidden objects onto the hidden layer.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 30-1.
Set the current UCS as World, the current view as SE Isometric, and the current visual style to 2D Wireframe.
Using the LINETYPE command, ensure that the Hidden linetype is loaded in the current drawing.
Set the Insertion Units to inches and insert the block: AutoCAD 3D Workalong 30-1 at 0,0,0.
Explode the block and change the layer that the solid model is on to layer: Solid 7. Using the Properties window, check to ensure that the object is a 3D solid. (Figure Step 6)
Save the drawing but do not close it.
Enable layout: Module Layout D. (Figure Step 8)
Enter the SOLVIEW command, as shown below, to create the top view of the model. Name it: Top. (Figure Step 9)
Command: SOLVIEW
Enter an option [Ucs/Ortho/Auxiliary/Section]: U
(Enter U to draw the view from the UCS.)
Enter an option [Named/World/?/Current] <Current>:
(Accept the default Current.)
Enter view scale <1.0000>:
(Accept the scale of 1.)
Specify view center: P1
(Select a location for the centre of the view.)
Specify view centre <specify viewport>:
(Press Enter to accept the location.)
Specify first corner of viewport: P2
Specify opposite corner of viewport: P3
Enter view name: Top
(The view must be named.)
Command:
Enter the SOLVIEW command again, but this time create the front view by projecting orthographically from the top view. Name it: Front. When done that way, the two views will be aligned. (Figure Step 10A and 10B)
Command: SOLVIEW
Enter an option [Ucs/Ortho/Auxiliary/Section]: O
Specify side of viewport to project: (mid)
Specify view center: P4
Specify view centre <specify viewport>:
Specify first corner of viewport: P5
Specify opposite corner of viewport: P6
Enter view name: Front
Command:
Using what you just learned, create the right side view and name it: Right. (Figure Step 11A and 11B)
Command: SOLVIEW
Enter an option [Ucs/Ortho/Auxiliary/Section]: O
Specify side of viewport to project:(mid)
Specify view center:
Specify view centre <specify viewport>:
Specify first corner of viewport:
Specify opposite corner of viewport:
Enter view name: Right
Enter an option [Ucs/Ortho/Auxiliary/Section]:
Command:
Use the MVIEW command to create a viewport in the top right corner of the drawing. Change the scale of the viewport to 1:1 and the current view to SE Isometric. Pan the model in the viewport to centre it. (Figure Step 12)
Using the UNITS command, set the length precision to 8 decimal places. Open the Properties window and select all four viewports as shown in the figure. Check to ensure that the scale of all viewports are set to 1:1. Lock their display. (Figure Step 13)
Enter the SOLDRAW command, as shown below, to change the multiviews viewports to 2D. (Figure Step 14A and 14B)
Command: SOLDRAW
Select viewports to draw.
Select objects: 1 found
Select objects: 1 found, 2 total
Select objects: 1 found, 3 total
(Select the three multiview viewports.)
Select objects:
One solid selected.
One solid selected.
One solid selected.
Command:
Change to current space to Model and select the isometric view as the current viewport. Enter the SOLPROF command as shown below. (Figure Step 15A and 15B)
Command: SOLPROF
Select objects: 1 found
(Select the solid model.)
Select objects:
Display hidden profile lines on separate layer? [Yes/No] <Y>:
(Select the default.)
Project profile lines onto a plane? [Yes/No] <Y>:
(Select the default.)
Delete tangential edges? [Yes/No] <Y>:
(Select the default.)
Enter an option
Command:
Change the colors of the layers as shown in the figure. (Figure Step 16)
Turn Layer: VPORT off and your completed drawing should appear similar to the figure. (Figure Step 17)
Save and close the drawing.
Key Principles in Module 30
Time allowed: 45 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 30-1 | 3D English Layout | Inches |
Start a new drawing using the template shown above.
Draw the plines on layer: Pline and the solid model on layer: Solid 3.
Using the figures as a reference, draw the solid model. (Figure Step 3A, 3B, and 3C)
Enable layout: Module Layout D and using the command SOLVIEW, create the three multiviews. Set the scale of the viewports to 1.5:1 and lock their display.
Use the SOLDRAW command to change the views to 2D.
Using the MVIEW command, create two views and set their view to SE Isometric. Scale the viewports to 1:1 and lock their display. Set one of the views to display shaded.
Use the SOLPROF command to create the hidden lines in the isometric viewport. (Figure Step 7)
Change the color of the layers to Red for object lines and Blue for the hidden lines. (Hint: See Step 16 of WORKALONG: Creating 2D Drawings from a Solid Model)
Fill in the titleblock in paper space.
Turn layer: VPORT off. (Figure Step 10)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Time Allowed: 3 Hours
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 31-1 | 3D Layout English | Inches |
Start a new drawing using the template shown above. Save the drawing with the name: AutoCAD 3D Lab 31-1.
Draw the polylines on layer: Pline.
On layer: Solid 1, draw a solid model of the object shown in the figures. (Figure Step 3A and 3B)
On layout: Module Layout C, use the SOLVIEW command to create the three viewports of the model.
On layer: VPORT, using the MVIEW command to create viewport. Set the view, in the viewport, to SE Isometric and the visual style Realistic.
Set the scale of all four viewports to 1.25 and lock their display. (Figure Step 6)
Use the SOLDRAW command to change the three multiviews views to 2D views.
Set the current space to Paper and fill in the titleblock. (Figure Step 8)
On layout: Module Layout D, using the SOLVIEW and SOLDRAW commands, create the three multiviews of the model.
On layer: VPORT, using the MVIEW command, create two viewports. Set the visual style to Realistic and orbit them to match the figure the best you can by eye.
Set the scale to 2:1 for the multiviews and 1.5:1 for the isometric views. Lock their display.
Change the color of the layers so that the object lines are red and the hidden lines are blue. (Hint: See Module 30, WORKALONG: Creating 2D Drawings from a Solid Model, Step 16)
Turn layer VPORT off.
Set the current space to Paper and fill in the titleblock. (Figure Step 14)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
Sweeps are created by sweeping (moving) one or more profiles along a selected path. See Figure 22-1 and 22-2. The path can be an open or closed drawing object but must be one object. If the profile is a closed object, the sweep will create a solid. If the profile is an open object, the sweep will create a surface.
Sweeps are used to create models like pipes, tubbing, drain pipes, gasket grooves, and threads.
Objects that can be used for the path are 2D and 3D splines, 2D and 3D polylines, solids, surfaces and mesh edge sub-objects, helices, arcs, circles, ellipses, elliptical arcs and lines.
Objects that can be used for the profile are 2D and 3D splines, 2D polylines, 2D solids, 3D solid face subobjects, arcs, circles, ellipses, elliptical arcs, lines, regions, solids, surface mesh edge sub-objects and traces.
The system variable DELOBJ can be used to automatically delete or keep the original profile and path geometry used in the SWEEP command.
AutoCAD Command: SWEEP
The SWEEP command is used to create a 3D solid or surface model by sweeping a profile along a path.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 22-1. (Figure Step 2A, 2B, and 2C)
Ensure that the DELOBJ system variable is set to 0.
Change the visual style to 3D Wireframe.
Set layer: Path as the current layer, the current view to SE Isometric, and the current UCS to Front.
Using Figure Step 2A as a reference, enable Ortho mode, enter the PLINE command, as shown below, to draw a pline on the front UCS. Start the pline at 0,0,0. (Figure Step 6A and 6B)
Command: PLINE
Specify start point: 0,0,0
Current line-width is 0.0000
Specify next point or [Arc/Halfwidth/Length/Undo/Width]: <Ortho on> 6
Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: 18
Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: 8
Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]:
Command:
Using the Properties windows, check to ensure that the object is one polyline. (Figure Step 7)
Using the FILLET command and the Polyline option, as shown below, fillet the corners with a radius of 2. (Figure Step 8)
Command: FILLET
Current settings: Mode = TRIM, Radius = 0.0000
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: R
Specify fillet radius <0.0000>: 2
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: P
Select 2D polyline:
(Select the polyline.)
2 lines were filleted
Command:
Set layer: Profile as the current layer and the current UCS to Right.
Using the Figure Step 2C as a reference, draw a closed pline with its centre at the end of the path. The pline is 2 inches square. (Figure Step 10)
Using what you learned earlier in the workalong, fillet the four corners of the pline with a radius of 0.25. (Figure Step 11)
Using what you learned earlier, use the Properties windows and insure that object is a closed polyline.
Offset the pline, towards the inside, at a distance of 0.05 inches. (Figure Step 13A and 13B)
Set layer: Solid 4 as the current layer and the current visual style to Realistic.
Use the SWEEP command, as shown below, to sweep both profiles along the path in one command. (Figure Step 15A and 15B)
Command: SWEEP
Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
Select objects to sweep or [MOde]: 1 found
(Select one profile.)
Select objects to sweep or [MOde]: 1 found, 2 total
(Select the other profile.)
Select objects to sweep or [Mode]:
(Press Enter)
Select sweep path or [Alignment/Base point/Scale/Twist]:
(Select the path.)
Command:
Turn layers: Path and Profile off.
Using what you learned earlier in the book, use the SUBTRACT command to subtract the inner solid from the outer solid. (Figure Step 16A, 16B, and 16C)
Save and close the drawing.
Using the NEW command, start a new drawing using template: 3D Layout Metric.
Save and name the drawing: AutoCAD 3D Workalong 22-2. (Figure Step 2)
Set the current view to SE Isometric, the current UCS to World, the layer: Path as the current layer, and the current visual style to 2D Wireframe.
Using Figure Step 2 as a reference, draw a closed pline as shown in the figure. (Figure Step 4)
Using what you learned in the first workalong, fillet all of the corners, in one step, with a radius of 10. (Figure Step 6)
Offset the closed pline 5 mm towards the inside. (Figure Step 7)
Set the system variable ISOLINES to 24.
Set layer: Solid 1 as the current layer. Extrude the outer pline 25 mm in the negative Z. (Figure Step 9)
Freeze layer: Solid Off. Change the layer of the extruded outer solid that you created in Step 9 to layer: Solid Off.
Extrude the inner pline 20 mm in the negative Z. (Figure Step 11)
Change the layer of the first solid from layer: Solid Off to layer: Solid 1. Turn layer: Path off. Your drawing should match the figure. (Figure Step 12)
Change the visual style to Realistic. (Figure Step 13)
Using the SUBTRACT command, subtract the inner solid from the outer solid. (Figure Step 14)
Change the layer of the solid on layer: Solid 1 to layer: Solid Off. Turn layer: Path on and set layer: Profile as the current layer. Set the visual style to 2D wireframe. (Figure Step 15)
Change the current UCS to Right.
Draw a closed pline 2.5 x 2.5 inches. Start it by snapping to endpoint of the inner pline. (Figure Step 17A, 17B, and 17C)
Set layer: Solid 1 as the current layer.
Using the SWEEP command, sweep the 2.5 inch closed pline using the inner pline as the path. (Figure Step 19)
Change the layer of the solid on layer: Solid Off to layer: Solid 1. Turn layers: Path and Profile off and change the visual style to Realistic. (Figure Step 20)
Using the SUBTRACT command, subtract the solid that was created using the SWEEP command from the original solid. (Figure Step 21)
Save and close the drawing.
Key Principles in Module 22
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 22-1 | 3D Layout English | Inches |
On layer: Profile, draw the profile as a closed pline and on layer: Path, draw the path as a single pline. (Figure Step 1A and 1B)
On layer: Solid 6, create the solid using the SWEEP command.
Create the slots by first creating one and mirror it to create the opposite slot. Subtract them to complete the object.
Save and close the drawing.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 22-2 | 3D Layout English | Inches |
On layer: Path, draw the paths as a circles, and on layer: Profile, draw the closed plines. (Figure Step 1A and 1B)
On layer: Solid 3, create the original solid.
On layer: Solid 3, create the solids that are to be subtracted using the SWEEP command.
Subtract the sweep solids from the original solid.
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
Coils, springs, and threads are constructed by drawing a profile and then using the SWEEP command, sweeping it along a path that is a helix drawn with the HELIX command. See Figure 23-1. The shape of the coil, spring or thread is controlled by the shape of the profile. See Figure 23-2, 23-3 and 23-4.
The HELIX command is used to construct a helix. A helix is constructed by specifying one or more setting that consist of the base radius, top radius, height, number of turns, turn height or twist direction.
If the same value for both the base radius and the top radius is specified, a cylindrical helix is created. If different values are specified for the top radius and the base radius, a conical helix is created. If a height value of zero is specified, a flat 2D spiral is created.
AutoCAD Command: HELIX
The HELIX command is used to create a helix.
Shortcut: none
Study the Figure 23-5, shown below, to learn the terms used when drawing coil, springs and threads. Pitch is an important term that must be understood and is required when drawing a helix using the HELIX command. AutoCAD’s HELIX command uses the term turn height for the pitch.
Figure 23-6 shows four common thread types and their specifications.
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 23-1. (Figure Step 2A and 2B)
Set layer: Helix as the current layer, the current view to SE Isometric, the current UCS to Top, and the current visual style to 3D Wireframe.
Enter the HELIX command, as shown below, to draw the coil shown in Figure Step 2A. (Figure Step 4)
Command: HELIX
Number of turns = 3.0000 Twist=CCW
Specify centre point of base: 0,0,0
Specify base radius or [Diameter] <0.5000>: @1,0,0
(I used coordinates to ensure that the helix start along the X axis.)
Specify top radius or [Diameter] <1.0000>: 1
(Diameter of the coil is 2 inches.)
Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <4.0000>: H
Specify distance between turns <1.000>: 0.5
(The pitch is 0.5 inches.)
Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <4.0000>: T
Enter number of turns <3.0000>: 8
(8 turns means that the coil is 4 inches long.)
Command:
Change the current UCS to Front and set layer: Profile as the current layer. Draw a 0.25 diameter circle with its centre located at the end of the helix. (Figure Step 5)
Set layer: Solid 8 as the current layer.
Using what you learned in Module 22, create the coil by entering the SWEEP command. Select the circle as the profile and the helix as the path. (Figure Step 7)
Turn layers: Helix and Profile off. Set the current visual style to Realistic. Your completed 3D solid coil should appear as shown in the figure. (Figure Step 8)
Save and close the drawing.
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 23-2. (Figure Step 2A and 2B)
Set layer: Pline as the current layer, the current UCS to Right, the current view to SE Isometric, and the current visual style to 3D Wireframe.
Draw a circle, with a diameter of 1 inch. Locate its centre at 0,0,0. (Figure Step 4)
Set layer: Solid 8 as the current layer and extrude the circle 5 inches in the negative Z direction. (Figure Step 5)
Change the layer of the solid, that you created in Step 5, to layer: Solid Off. Turn off layers: Solid off and Pline. Set layer: Helix as the current layer.
Enter the HELIX command, as shown below, to draw a helix for the thread. (Figure Step 7)
Command: HELIX
Number of turns = 3.0000 Twist=CCW
Specify centre point of base: 0,0,0
Specify base radius or [Diameter] <1.0000>: @0,0.5,0
(This starts the helix at the top at the radius of 0.5 inches.)
Specify top radius or [Diameter] <0.5000>:
(Press Enter)
Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <1.0000>: T
Enter number of turns <3.0000>: 20
(Since there are 4 turns per inch and the shaft is 5 inches long, there are 20 turns.)
Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <1.0000>: A
Specify axis end point: @0,0,-5
(The end of the axis is 5 inches in the negative Z direction.)
Command:
Set layer: Profile as the current layer and the current UCS to Front.
Using the figures as a reference, draw a closed pline starting at the end of the helix. (Figure Step 9A, 9B, and 9C)
Set layer: Solid 8 as the current layer. Using the SWEEP command, create the square thread by sweeping the profile along the helix. (Figure Step 10)
Turn layers: Helix and Profile off. Change the solid on layer: Solid Off to layer: Solid 8.
Using the UNION command, union the two solids to form one solid model. (Figure Step 12)
Turn layer: Pline on and set it as the current layer.
Change the current UCS to Right. Draw a 2 Inch diameter circle with its centre located at 0,0,0. (Figure Step 14)
Change the current view to Front. (Figure Step 15)
Using the MOVE command, move the 2 inch diameter circle 0.125 inches in the negative Z direction. Using the SLICE command, as shown below, slice the solid model using the 2 inch diameter circle as the Object to create a plane at the slice location. (Figure Step 16)
Command: SLICE
Select objects to slice: 1 found
(Select the solid model.)
Select objects to slice:
(Press Enter.)
Specify start point of slicing plane or [planar Object/Surface/Zaxis/View/XY/YZ/ZX/3points]
<3points>: O
Select a circle, ellipse, arc, 2D-spline, 2D-polyline to define the slicing plane:
(Select the circle.)
Specify a point on desired side or [keep Both sides] <Both>:
(Press Enter.)
Command:
Delete the end of the solid that you sliced off. (Figure Step 17)
Move the circle 4 inches in the negative Z direction. Using what you learned in the last two steps, slice the solid and delete the portion you sliced off. Set the current view to SE Isometric. (Figure Step 18A, 18B, and 18C)
Locate the UCS at the centre of the end of the solid thread. Draw a 0.75 inch diameter circle locating the centre at 0,0,0. On layer: Solid 8, extrude the circle 0.5 inches in the positive Z direction. (Figure Step19)
On layer: Pline, draw a 1.5 inch diameter circle locating its centre at the end of the extrusion that you created in Step 19. On layer: Solid 8, extrude the circle 1 inch in the positive Z direction. (Figure Step 20A and 20B)
Using what you just learned, orbit the model, relocate the UCS and extrude a 1 inch diameter circle 0.5 inches in the negative Z direction. (Figure Step 21A, 21B, and 21C)
Chamfer the end of the shaft 0.125 inches at 45 degrees. (Figure Step 22)
Fillet the two edges of the head of the bolt using the radius 0.0625.
Change the current view to SE Isometric. Using the UNION command, union the four solids to create on solid model. Your completed model should appear as shown in the figure. (Figure Step 24)
Save and close the drawing.
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 23-3. (Figure Step 2A and 2B)
Using what you learned in the last workalong and using Figure Step 2A as a reference, draw the solid model on layer: Solid 8 to match the figure. Ensure that you union the hexagon and cylinder to create one solid model. (Figure Step 3)
Using what you learned in the last workalong, on layer: Helix, draw the helix using the figure as a reference. (Figure Step 4A and 4B)
Change the layer of the solid that you drew in Step 3 to layer: Solid Off. Turn off layers: Solid off and Pline.
Set layer: Construction as the current layer and the current UCS to Front. (Figure Step 6)
On layer: Construction, draw the construction lines for the thread profile. (Figure Step 7A and 7B)
On layer: Profile, snapping to the ends of the construction lines, draw the thread profile as a closed pline. (Figure Step 8)
Turn layer: Construction off. (Figure Step 9A and 9B)
Set layer: Solid 8 as the current layer and the current UCS to Top.
Using the SWEEP command, sweep the profile using the helix as a path. (Figure Step 11)
Turn layers: Helix and Profile off. Change the solid from layer: Solid Off to layer: Solid 8.
Using the SUBTRACT command, subtract the solid thread, that you created in the SWEEP command, from the solid model to create the bolt. (Figure Step 13)
Using what you learned in the last workalong, on layer: Pline, draw 1.5 diameter circle locating its centre at the centre of the bottom of the bolt. (Figure Step 14)
Set the current view to Front. Move the circle 0.0625 inches in the positive Z direction. (Figure Step 15)
Slice the bolt and delete the end. (Figure Step 16)
Draw a circle at the end of the threaded shaft and extrude it 0.0625 inches. (Figure Step 17)
Union the two solids together and chamfer the end of the bolt using the dimensioned drawing as a reference. (Figure Step 18A and 18B)
On layer: Solid 8, anywhere in model space, draw the solid model of the nut to match the figure. Do not draw the hole in the centre. (Figure Step 19A and 19B)
On layer: Center Line, draw a line on the centerline of the bolt and the nut. The length of the lines is not important. (Figure Step 20)
Using the centerlines to snap to, copy the bolt exactly in the centre of the nut. The vertical location is not important as long as the nut is totally in the threaded area. (Figure Step 21)
Using the SUBTRACT command, Subtract the bolt from the nut to leave the nut threaded. (Figure Step 22)
Using the centerlines, copy the solid models to create an assembly solid model. After you assemble the two parts by snapping to the centerlines, with Ortho enabled, move the nut, by eye, to locate it vertically. Do not union the bolt and nut together. (Figure Step 23A and 23B)
Save and close the drawing.
Key Principles in Module 23
Learning Outcomes
When you have completed this module, you will be able to:
A loft is a blend or transition solid or surface that connects two or more cross sections. The cross sections, also called profiles, can be the same or different shapes. See Figure 24-1. The cross sections can also be projected along a path.
The most common drawing objects that can be used for the cross sections are 2D and 3D splines, 2D polylines, 2D solids, arcs, circles, ellipses, elliptical arcs, and lines. For a complete list, see the AutoCAD Help files.
The path must be a single open or closed object. The most common objects that can be used for the path are 2D and 3D splines, 2D and 3D polylines, helices, arcs, circles, ellipses, elliptical arcs, and lines. See AutoCAD’s Help.
AutoCAD Command: LOFT
The LOFT command is used to create a solid or surface by blending two or more cross sections with the same or different shapes.
Shortcut: none
Using the NEW command, start a new drawing using template: 3D Layout English.
Save and name the drawing: AutoCAD 3D Workalong 24-1.
Set the current visual style to 3D Wireframe, the current layer to Profile, the current view to SE Isometric, and the current UCS to Right.
Using Figure Step 4A as a reference, draw a 12 × 12 inch closed pline. Start the bottom left corner at 0,0,0 as shown in the figure. (Figure Step 4A and 4B)
Using the Properties window, ensure that the square is a closed pline.
Copy the closed pline 6 inches in the positive Z direction. (Figure Step 6)
Draw a 6 inch diameter circle exactly in the centre of the copied square. (Figure Step 7)
Move the circle 8 inches in the positive Z direction. (Figure Step 8)
Change the current UCS to Front and the set layer: Path as the current layer.
Draw a pline 36 inches in the positive X direction and then 24 inches in the negative Y direction. Start it at the centre of the circle. (Figure Step 10)
Fillet the pline with a radius of 12 inches. (Figure Step 11)
Change the current UCS to Top and the set layer: Profile as current layer.
Draw a 6 diameter circle locating its centre at the bottom end of the pline that you just drew. (Figure Step 13)
After drawing the necessary construction lines, draw a 3 x 8 closed rectangular pline with its centre located at the end of the pline. (Figure Step 14A and 14B)
Move the rectangular pline 10 inches in the negative Z direction. (Figure Step 15)
Set the current view to SE Isometric. (Figure Step 16)
Ensure that the system variable DELOBJ is set to 0.
Set the current layer to Solid 4 and the system variable ISOLINES to 4.
Enter the LOFT command, as shown below, and select the two squares for the cross sections. (Figure Step 19)
Command: LOFT
Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
Select cross sections in lofting order or [POint/Join multiple edges/MOde]: 1 found
Select cross sections in lofting order or [POint/Join multiple edges/MOde]: 1 found, 2 total
Select cross sections in lofting order or [POint/Join multiple edges/MOde]: 2 cross sections selected
Enter an option [Guides/Path/Cross sections only/Settings] <Cross sections only>:
(Press Enter)
Command:
Turn off layer: Solid Off. Change the layer of the solid that you just created in Step 18 to layer: Solid Off. (Figure Step 20)
Using the LOFT command, create a loft selecting the square and circle as the cross sections. (Figure Step 21)
Change the layer of the solid that you just created in the loft to layer: Solid Off.
Enter the LOFT command, as shown below, to draw a loft between two cross sections that follow a path. Select the two circles for the cross sections, and the pline as the path. (Figure Step 23A and 23B)
Command: LOFT
Current wire frame density: ISOLINES=4, Closed profiles creation mode = Solid
Select cross sections in lofting order or [Point/Join multiple edges/MOde]: 1 found
Select cross sections in lofting order or [POint/Join multiple edges/MOde]: 1 found,2 total
Select cross sections in lofting order or [POint/Join multiple edges/MOde]: 2 cross sections selected
Enter an option [Guides/Path/Cross sections only/Settings] <Cross sections only>: P
Select path profile: 1 found
(Select the pline.)
Command:
Using what you already learned in the workalong, change the layer of the solid created in Step 23 to layer: Solid off. Create a solid using the loft command between the circle and the rectangle. (Figure Step 24)
Turn off layers: Profile and Path.
Change the layer of all solids, that are on layer: Solid Off, to layer: Solid 4.
Using the UNION command, union all solids to form a single solid. (Figure Step 27)
Save and close the drawing.
Key Principles in Module 24
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 24-1 | 3D Layout Metric | Millimeters |
On layer: Solid 3, draw a solid model of the object shown in the figure by drawing cross sections and then using the LOFT command. (Figure Step 1)
Draw the cross sections on layer: Profile.
Union the solids to create one single solid model. (Figure Step 3)
Save and close the drawing.
Time allowed: 60 minutes.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 24-2 | 3D Layout English | Inches |
On layer: Solid 2, draw a solid model of the object shown in the figure by drawing cross sections and then using the LOFT command. (Figure Step 1)
Draw the cross sections on layer: Profile.
Draw the text on layer: Text after you create the solid. Use the font: Tohoma. Select the height of your choice.
Union the solids together to create one single solid model. (Figure Step 4)
Save and close the drawing.
Learning Outcomes
When you have completed this module, you will be able to:
The mass properties of a solid object are its mass, centre of gravity, centroid, volume, moments of inertia, products of inertia and radii of gyration. Since the mass refers to a solid object, you can only find the mass properties of a solid model. AutoCAD expresses the mass properties in inches. The mass properties include the following:
Mass | the quantity of the matter contained in the solid object. This is determined by the density of the material and the volume of the solid. Mass is not dependent on gravity which makes it different but proportional to weight. Mass is used when considering a measure of a solid’s resistance to inertia. |
---|---|
Volume | The amount of space occupied by the solid object. |
Bounding box | The smallest possible box that the object will fit inside. The box is constructed on the XYZ axis. |
Centroid | Geometrical centre of the object. If the density of the object is uniform, the centroid is the centre of the mass or the centre of gravity. |
Moments of Inertia | Is the measure of how the mass is distributed around XYZ axis of the current UCS. The values in the moments of inertia are a measure of the objects resistance to angular acceleration and are used when calculating the stress on the object. |
Products of Inertia | Similar to moments of inertia, the products of inertia measures the objects resistance to the angular acceleration, except it measures it around each 2D Axis (XY YZ XZ). |
Radii of Gyration | If the object was a uniform solid, with no holes, the radii of gyration would be the radius the moments of inertia would use to perform its calculations around each axis. |
Principal Moments of XYZ Direction | This is a measure of the maximum moments of inertia around an axis. When they are maximum, the principle moments are zero. |
MUST KNOW: Since AutoCAD cannot assign a material to a solid model, the volume and mass of a solid will be identical. This is because AutoCAD assigns the density of 1 to all solids. To calculate the weight of the solid model, do the following:
The formula to calculate mass or weight of the solid is:
mass= volume X density
Following is a list of the density for three common materials. You can find the density of all materials by searching for lists on the internet.
Steel – 0.2836 lb/in3
Copper – 0.3237 lb/in3
Aluminum – 0.0975 lb/in3
For example, the weight of a cubic foot of steel compared to a cubic foot of aluminum:
Steel – 1728 in3 x 0.2836 = 490.06 lbs
Aluminum – 1728 in3 x 0.0975 = 168.48 lbs
Hint: (12″X12″X12″=1728 in3)
Keep in mind that AutoCAD always works in inches.
AutoCAD Command: MASSPROP
The MASSPROP command is used to compute and display the mass properties of a solid model or a region.
Shortcut: none
Start a new drawing using the template: 3D Layout English. Save the drawing with the name: AutoCAD 3D Workalong 25-1
Using the INSERT command, insert the block: AutoCAD 3D Workalong 25-1 at the coordinates 0,0,0. Explode the block. Do not explode the solids. Change the solid models to layer: Solid 2.
Set the current view to SE Isometric, the current UCS to World and the current visual style to Realistic. Your drawing should appear as shown in the figure. (Figure Step 3)
Enter the MASSPROP command, as shown below, selecting the solid model on the left side.
Command: MASSPROP
Select objects: 1 found
(Select the solid model on the left.)
Select objects:
SOLIDS
Mass: | 19.0166 |
---|---|
Volume: | 19.0166Creating Solid Models Using Boxes, Wedges and Cylinder |
Bounding box: | X: 0.0000—– 4.0000 Y: 0.0000—– 3.0000 Z: 0.0000—– 4.0000 |
Centroid:X: | 1.1528 Y: 1.5000 Z: 1.8564 |
Moments of inertia: | X: 159.7292 Y: 147.0995 Z: 101.3495 |
Products of inertia: | XY: 32.8824 YZ: 52.9538 ZX: 35.1506 |
Radii of gyration: | X: 2.8982 Y: 2.7812 Z: 2.3086 |
Principal moments and X-Y-Z directions about centroid: | I: 52.9685 along [0.9625 0.0000 0.2712] J: 56.2930 along [0.0000 1.0000 0.0000] K: 31.7293 along [-0.2712 0.0000 0.9625] |
Write analysis to a file? [Yes/No] <N>:
(Accept No as the default.)
Command:
Enter the MASSPROP command again and select the solid model on the right side.
Command: MASSPROP
Select objects: 1 found
(Select the solid on the right.)
Select objects:
SOLIDS
Mass: | 18.8792 |
Volume: | 18.8792 |
Bounding box: | X: 0.0000—– 4.0000 Y: 8.0000—– 11.0000 Z: 0.0000—– 4.0000 |
Centroid:X: | X: 1.1424 Y: 9.5154 Z: 1.8485 |
Moments of inertia: | X: 1824.7216 Y: 144.5649 Z: 1766.8808 |
Products of inertia: | XY: 205.9529 YZ: 331.6084 ZX: 34.1723 |
Radii of gyration: | X: 9.8312 Y: 2.7672 Z: 9.6741 |
Principal moments and X-Y-Z directions about centroid: | I: 52.3639 along [0.9426 0.1825 0.2795] J: 55.5396 along [-0.1827 0.9828 -0.0257] K: 31.1772 along [-0.2793 -0.0269 0.9598] |
Write analysis to a file? [Yes/No] <N>: Y
(This time enter Y to write the data to a file.)
Command:
Entering Y for yes will open the Create Mass and Area Properties File dialogue box. Save the file in the Lab Exercises folder assign it the same name as the drawing. The extension .mpr is automatically added.
Start Notepad. (Figure Step 7)
In Notepad, open the file: AutoCAD 3D Workalong 25-1.mpr in the folder you saved it in. (Figure Step 8A, 8B, and 8C)
In the Notepad window, you can find the centroid as shown below. This is the centre of gravity of the model.
Centroid: X: 1.1424
Y: 9.5154
Z: 1.8485
On layer: Construction, insert a point at the centroid of the model using the POINT command as shown below. Change the point style and your model should appear similar to the figure. The shaded model rotated also is displaying a point at the centroid. (Figure Step 10A and 10B)
Command: POINT
Current point modes: PDMODE=34
PDSIZE=0.0000
Specify a point: 1.1424,9.5154,1.8485
Command:
Calculate and record the weight of the solid model made out of aluminum and steel. See MUST KNOW in Geometry Lesson: Mass Properties. Check your answers after Step 18.
Steel -_____________ lbs
Aluminum -________ lbs
Using what you learned previously, offset a construction line 0.5 units from the far chamfered edge of the model on its right side. (Figure Step 12)
Locate the Top UCS at the end of the line (Figure Step 13)
Using what you learned in Module 20, use the SECTION command, as shown below, to create a section at the location of the construction line you just drew. (Figure Step 14)
Command: SECTION
Select objects: 1 found
Select objects: Specify first point on Section plane by
[Object/Zaxis/View/XY/YZ/ZX/3points] <3points>: ZX
Specify a point on the ZX-plane <0,0,0>:
Command:
Move the region you just created outside of the model. It is not important where you locate it. Shaded and rotated, your model should appear similar to the figure. (Figure Step 15).
Using the MASSPROP command, as shown below, find the mass properties of the region.
Command: MASSPROP
Select objects: 1 found
(Select the region.)
Select objects:
REGIONS
Area: | 6.4844 |
Perimeter: | 19.8536 |
Bounding box | X: 3.8918 — 7.8918 Y: 0.0000 — 0.0000 Z: -4.0000 — 0.0000 |
Centroid: | X: 5.0834 Y: 0.0000 Z: -2.1397 |
Write analysis to a file? [Yes/No] <N>: N
Command:
Using what you learned earlier in this module, insert a point at the centroid of the region as shown in the figure. (Figure Step 17)
Save and close the drawing.
Answers from Step 11
Steel – 5.3541 lbs
Aluminum – 1.8407 lbs
Key Principles in Module 25
Learning Outcomes
When you have completed this module, you will be able to:
The AutoCAD 3D book was written with competency based modules. What that means is that you have not completed each module until you have mastered it. The Competency Test module contains multiple choice questions and a comprehensive lab exercise to test your mastery of the set of modules that you completed. There are no answers or keys supplied in a Competency Test module since it is meant to be checked by your instructor. If there are any parts of this module that you have trouble completing, you should go back and reread the module or modules containing the information that you are having trouble with. If necessary, redo as many lab exercises required until you fully understand the material.
If you are completing this book:
Select the BEST answer.
Drawing Name | Template | Units |
---|---|---|
AutoCAD 3D Lab 26-1 | 3D Layout English | Inches |
Complete the following steps to draw the individual solid models and assemble them. They can be drawn anywhere in model space. (Figure Step 1A and 1B)
Set the system variable DELOBJ to 0.
For all solid models, draw the profiles on layer: Profile, the paths on layer: Path, the helixes on layer: Helix, the plines on layer: Pline, and the centre lines on layer: Center Line.
Draw a solid model of the bolt on layer: Solid 9 using the dimensioned drawings as a reference. Draw a centre line in the model. (Figure Step 4A, 4B, and 4C)
Draw a solid model of the nut on layer: Solid 9 using the dimensioned drawing as a reference. Draw a centre line in the model. (Figure Step 5A and 5B)
Draw a solid model of the washer on layer: Solid 8 using the dimensioned drawing as a reference. Draw a centre line in the model. (Figure Step 6A and 6B)
Draw a solid model of the spring on layer: Solid 8 using the dimensioned drawing as a reference. Draw a centre line in the model. (Figure Step 7A and 7B)
Draw a solid model of the lock washer on layer: Solid 4 using the dimensioned drawing as a reference. Draw a centre line in the model. (Figure Step 8A, 8B, and 8C)
Using the centerlines as guide, copy the solid models to create an assembly solid model. After you assemble all the parts, by snapping to the centerlines. Change the current view to Right, the current UCS to Right and with Ortho enabled, move the parts ,by eye, to locate them vertically. (Figure Step 9A and 9B)
Save and close the drawing.
AutoCAD 3 Module Index
2D Drawings from 3D Models…………… Module 30
2D Wireframe………………………………….. Module 10
3D Surface Primitives………………………. Module 14
3D Wireframe………………………………….. Module 10
3D Polylines……………………………………. Module 15
3DARRAY……………………………………… Module 9
3DFACE………………………………………… Module 12
3DMESH………………………………………… Module 14
3DORBIT……………………………………….. Module 1
3DPOLY………………………………………… Module 15
Absolute X0Y0Z0…………………………….. Module 3
AI_MESH……………………………………….. Module 12
BOX………………………………………………. Module 17
CHAMFEREDGE……………………………. Module 19
Checking Your Models…………………….. Module 2
Composite Solids……………………………. Module 19
CONE……………………………………………. Module 18
CONTINUOUS 3DORBIT………………… Module 10
CYLINDER…………………………………….. Module 17
DELOBJ…………………………………………. Module 14
EDGESURF…………………………………… Module 15
Editing Solid Models………………………… Module 27
EXTRUDE……………………………………… Module 18
FILLETEDGE………………………………….. Module 19
Geometry Defined Surface Meshes…… Module 13
HELIX……………………………………………. Module 23
Hidden…………………………………………… Module 10
INTERFERE…………………………………… Module 28
INTERSECT…………………………………… Module 19
ISOLINES………………………………………. Module 17
JOIN………………………………………………. Module 18
LOFT……………………………………………… Module 24
Mass Properties………………………………. Module 25
MASSPROP…………………………………… Module 25
Mesh Density………………………………….. Module 13
Meshed Surfaces…………………………….. Module 12
MIRROR3D……………………………………. Module 9
Model…………………………………………….. Module 1
Modifying 3D Objects………………………. Module 9
Modifying Surface Meshes……………….. Module 15
OFFSETEDGE……………………………….. Module 19
PEDIT……………………………………………. Module 15
PRESSPULL………………………………….. Module 19
REGION………………………………………… Module 14
Regions………………………………………….. Module 14
REVOLVE……………………………………… Module 18
REVSURF……………………………………… Module 13
Right-Hand Rule……………………………… Module 3
ROTATE3D……………………………………. Module 9
RULESURF……………………………………. Module 13
SECTION……………………………………….. Module 20
Sectioning………………………………………. Module 20
SHADEMODE………………………………… Module 10
Shading………………………………………….. Module 10
Shell………………………………………………. Module 29
SLICE……………………………………………. Module 20
SOLDRAW…………………………………….. Module 30
Solid Modeling………………………………… Module 17
Solid Primitives……………………………….. Module 17
SOLIDCHECK………………………………… Module 28
SOLIDEDIT…………………………………….. Module 27 – 28
SOLPROF……………………………………… Module 30
SOLVIEW………………………………………. Module 30
SPHERE………………………………………… Module 18
SPLFRAME……………………………………. Module 15
SUBTRACT……………………………………. Module 14
SUBTRACT……………………………………. Module 17
Surface Models……………………………….. Module 12
Surface Meshes………………………………. Module 14
Surface Faces………………………………… Module 12
SURFTAB1…………………………………….. Module 13
SURFTAB2…………………………………….. Module 13
SURFTYPE……………………………………. Module 15
SURFU………………………………………….. Module 15
SURFV………………………………………….. Module 15
SWEEP…………………………………………. Module 22
TABSURF………………………………………. Module 13
Trimming and Extending in 3D Space.. 8
UCS Icon……………………………………….. Module 1
UCS………………………………………………. Module 3
UCSICON………………………………………. Module 1
UCSMAN……………………………………….. Module 4
UNION…………………………………………… Module 17
User Construction Plane………………….. Module 4
User Coordinate System………………….. Module 3-4
View………………………………………………. Module 1
VIEW…………………………………………….. Module 1
ViewCube………………………………………. Module 10
Viewing 3D Surface or Solid Models….. 10
VPCONTROL…………………………………. Module 10
WCS……………………………………………… Module 3
WEDGE…………………………………………. Module 17
wireframe model……………………………… Module 1
Wireframe Modeling………………………… Module 1
World Coordinate System………………… Module 3
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Version | Date | Change | Details |
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1.00 | November 5, 2021 | Book published. |